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Make it most damage done in the said fight gets the loot prio for x seconds then FFA if prio closes the loot window, excluding situation when hes being shot, then the timer resets.
Also, make loot boxes locked until prio has ressed everyone and fight has stopped. Cant tell you how many times ive bled out because loot goblin goes shuffling the inventory while i bleed out.
Ofc, most of the times it's not the case, but when I'm playing with my friend it would be ♥♥♥♥ if he cannot pick up the weapon from my kill just cause of priority system.
Also sure, i do love loot, but being "punished" for getting kills by not getting the satisfaction of actually seeing what you just took from other people is just a kick in the balls.
Like I said in the post, if you play in a squad with friends, the prio system should not take effect since you can communicate with your friends what they need.
I'm saying about a situation where you've got 1 friend and 1 random player in squad.
I'm saying about a situation where you've got 1 friend and 1 random player in squad. [/quote]
We live in the year 2025, I do believe that it would be possible to code it in to give your squadmate priority while the random does not.
There I didn't actually had any issues with loot goblins, since I either play with teammates for some safes and the others I play solo but was lucky enough that my random teammates did their own thing and left at the start of the games
You must be one of those people who INSTANTLY go for a player box once the person dies and grab whatever gear you can.