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More rifles to 'Medic' class
I think the Medic class deserves more rifles than only 4 of them since when compared to recon, medic has only 4 rifles, subs and shotguns, while the recon has rifles, subs, shotguns, DMRs and Snipers too.

So, it's not really that balanced.
Maybe not all the rifles, but more than just 4 rifles should be added to the 'Medic' class.
Last edited by Lasitha_Sam; Jan 4 @ 10:37am
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Showing 1-9 of 9 comments
No, just no, we dont need anymore "lonewolf" medics who ignore downed players and only use their abilities for themselves
Originally posted by Hex: ObamaCare:
No, just no, we dont need anymore "lonewolf" medics who ignore downed players and only use their abilities for themselves
This is an attitude issue, and I also do agree those who play like that should just play the assault class (Wolf or veyron) cause their abilities suits better if you are all into combat.

But this is not a good excuse for my question.
Cause try to look it to the other way around, a medic with a stronger rifle could help the medic to engage in combat much effectively to clear a small area before reviving the downed allies, the Medic should be more balanced into combat and support.
Dondu Jan 8 @ 7:07pm 
problem with medic are not guns, its the role, they pick for self heal not for reviving other players, i think revive need to earn 200% more exp then the current
Last edited by Dondu; Jan 8 @ 7:07pm
Originally posted by Dondu:
problem with medic are not guns, its the role, they pick for self heal not for reviving other players, i think revive need to earn 200% more exp then the current
For me, the xp is not much of an issue cause I use medic for both combat and aid balanced.
Which is why I prefer more balancing on the combat side cause the aid (support) is pretty much balanced with the vastly quicker revive and the other abilities.
Adding a few more guns won't make the Medic's rival or even on par with the Assualt, it just won't happen, that's why I ask a little more rifle selection for medics so that they won't surpass what their role in the field, which is as medics, not front of the line soldiers.

But I respect your opinion as well and maybe the XP has to be increased as well, just not much important to me, that's all.
Krauss Jan 8 @ 8:13pm 
Originally posted by Dondu:
problem with medic are not guns, its the role, they pick for self heal not for reviving other players, i think revive need to earn 200% more exp then the current
Newer player here, I think the reason is because of the animation lock you're put into. I main medic usually but the "you gotta look down every time you revive" kinda put me off. I think the medic class should revive like battlefield style where you can pre-defib and run to the body and just pick them up. The other classes could stay the same imo
Medic with full P90 is awesome, Uzi too. At middle-range you can defend well with Car15 and other rifles
It's already best class and you would want to buff it even more.
So weird.
Originally posted by KarvaRausku:
It's already best class and you would want to buff it even more.
So weird.
The medics are hardly the best class, and a few more rifles like I said (not all) won't make much of a difference to their usefulness.
And I ain't asking to buff it, just balance his rifle selection a little.
BigJ Jan 9 @ 12:33am 
Originally posted by Lasitha_Sam:
Originally posted by KarvaRausku:
It's already best class and you would want to buff it even more.
So weird.
The medics are hardly the best class, and a few more rifles like I said (not all) won't make much of a difference to their usefulness.
And I ain't asking to buff it, just balance his rifle selection a little.
Medics are a free marshal due to poont farming, therefore the best class.
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Date Posted: Jan 4 @ 10:36am
Posts: 9