Delta Force

Delta Force

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FEEDBACK & SUGGESTIONS: Fix Operations queues.
It takes forever to get a game sometimes... like, over 10-15 minutes. Sometimes longer.
I feel like the players base is too spread out. Like 6-7 maps, "easy" and "normal" versions, and then on top of that, if ranked also splits the players. It's spreading the player base to like 12 queues, double that if ranked vs non-ranked also affects it.

My suggestions are:
Allow players to drop into a map, even if there's not enough squads to fill the map. Allow new teams to drop while the map is live (if there's over 50% of the time limit left, and if boss hasn't been killed). Maybe other squads are warned via a radio message that a new team is entering the contested zone.

Or, cycle maps and only have a few available at any one time, to reduce the player spread.

This issue might be localised to my region, but damn it sucks. It's a fun game mode, but queues need to be fixed.

Since quests have players going back and forth between old maps and newly unlocked maps, there's nothing funnelling players to similar queues.
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Showing 1-3 of 3 comments
Cosmo Feb 4 @ 9:41am 
Sapper,

I agree they need to do something. I believe ranked and unranked are in the same queue. If they are not they should be. My idea to fix the game would be to put all players regardless of the difficulty settings in the same queues and essentially overhaul how the difficulty works in the game to make it more like a single-player difficulty system. Here's how this would work.

Pick Easy on any map:
- All armor and ammo is brought down to an effective Green level. This means anyone running blue and above is running Green FOR YOU ONLY.
- As a result you can only pickup purple and lower qualty items. You cannot pickup gold or red items on easy mode.

Pick Normal on any map:
- All armor and ammo is brought down to an effective Purple level. This means anyone running gold and above is actually running Purple FOR YOU ONLY.
- Your loot table is normal and you can pickup anything.

Pick Hard on any map:
- No armor and ammo handicaps for you.
- Container you open have a boosted loot table giving you the best chance at higher teir loot more consistantly.

What does this do?
- It brings the entire playerbase together under the same queues which will get everyone into matches sooner.
- It will level the playing field with the difficulty settings so you can play your way and NOT be at a PVP disadvantage
- Provides the ultimate challenge for hard content but is extremely rewarding.

What are the cons of this suggestion? Please let me know!
Nah, they should aim at keeping and gaining more players, mostly by listening the feedback.

The game is too young to start adapting to the low players number.
If you have squads drop in to live maps it's cause problems because there will be people who will find where the spawns are and just camp there and also people who join late will almost definitely not get good loot
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Showing 1-3 of 3 comments
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Date Posted: Jan 3 @ 2:46am
Posts: 3