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Yea that's another problem, is the render.
It doesn't even come out of the scope from what it appears. Like I said, you could only see the legs of this dude, and his shoulder. Yet he was hitting me, meaning his gun and head were actually behind the rock.
The bullets are coming from the center of the camera, not even the scope, and the camera is awfully placed. This is why it seems like you get shot while behind cover, and how people seem to hit you through the ground. Your camera is way off from the actual character.
No, its preatty bad. Nothing todo with that. https://steamcommunity.com/sharedfiles/filedetails/?id=3395868663
There are options to view distance. turn everything to maximum
This has nothing to do with glitchting, its their design choice and I absolutely hate it.
is it so hard to make it like it is in pubg? The bullets comes from the weapons...
people even complained because in some really rare close fights they missed the headshot because of the zeroing in the scope and the barrel was like a few centimeters off.