Delta Force

Delta Force

Statistieken weergeven:
TTK is too slow (Especially with vehicles and explosives)
At least speed up the level up rate of vehicles or something, it take 10+ rounds of 20mm to kill a person which is just comical. Especially when the vehicles are so easy to kill and require skill to not die.

Also explosives do damage at like 1 meter radius which is also comical.

Delta Force veterans want realism.
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1-15 van 20 reacties weergegeven
Game needs balance. True realism is only live war.

Playing any operator that can not destroy vehicles is frustrating as hell already. If anything, vehicles need to be nerfed or put into their own game mode. I do understand that you want to yolo around and mop the battlefield with your tank but it's one person having fun vs. all others feeling miserable. Not ideal game design.
Origineel geplaatst door WishFish:
Game needs balance. True realism is only live war.

Playing any operator that can not destroy vehicles is frustrating as hell already. If anything, vehicles need to be nerfed or put into their own game mode. I do understand that you want to yolo around and mop the battlefield with your tank but it's one person having fun vs. all others feeling miserable. Not ideal game design.

No no no, the vehicles are easily destroyed by AT missiles, wrist rockets, grenades etc and even better the guided ones, it is more running to cover to fix health than playing as humans. And the vehicles do ridiculously little damage, it`s like you are tickling the enemy.

-Vehicle destroyability is good
-Vehicle power is too weak in comparison.
Origineel geplaatst door Jatimatic .50 BMG:
At least speed up the level up rate of vehicles or something, it take 10+ rounds of 20mm to kill a person which is just comical. Especially when the vehicles are so easy to kill and require skill to not die.

Also explosives do damage at like 1 meter radius which is also comical.

Delta Force veterans want realism.

They just copy pasted battlefield 2042. You have to pay your monthly suscription to a cheat if you want your tank to kill something
II play almost exclusively as support, either with friendly vehicles or against enemy vehicles. Personally I really love it, In so many other games vehicles are basically glass cannons, which absolutely destroy, but then it feels too random.

In this game you actually see supports suppressing/preventing vehicles from impacting their team, and meanwhile the tank cant just outright kill everyone on the objective, its more about denial/crowd control.

Its nice that you have a real tangible effect on the battlefield rather than farming a couple kills before a stray rocket kills you.

The only problem ive seen so far with vehicle balance is good helicopter pilots, and Vyron.
For helis, the quick flare recharge, prevents even huge teams of supports from doing anything, while the helicopter still gets egregious openings to damage the team.
The provided AA guns on the map suck for shooting down helis and are too easy for the heli to destroy. The only thing that works is the LAV-AA against competent pilots.

Vyrons bombs just feel ridiculous compared to the dedicated anti tank options. I don't mind them aside from that, they feel fine for infantry. Maybe removing the magnet/sticky factor from vehicles? I think there does need to be an up close infantry c4/satchel bomb but vyrons bombs can be launched ridiculously far. It feels like vyron is more suitable in the anti tank role than actual supports.

Every other battlefield game has felt like vehicles were just too random/inconsistent, or cheesy, this is the first game Ive played where it mostly feels like it fits in.
Yeah wierdly i need 3 shot with a sniper but i get instant oneshot by every smg / ar at 150 meters yeah right i rather prefer a good anticheat that work cause cheating is atrocious atm
Sounds like you can't aim.
Origineel geplaatst door Vapo CorteX:
Sounds like you can't aim.
Yeah right i am sad to not make everyshot an headshot when i get spawn kill every time and i will not take any word from a coward with a new lvl 0 steam account XD
Origineel geplaatst door WishFish:
Game needs balance. True realism is only live war.

Playing any operator that can not destroy vehicles is frustrating as hell already. If anything, vehicles need to be nerfed or put into their own game mode. I do understand that you want to yolo around and mop the battlefield with your tank but it's one person having fun vs. all others feeling miserable. Not ideal game design.

When you get killed by a vehicle, you respawn as an operator that can kill that vehicle. That is pretty much the idea of the game, duh.
Origineel geplaatst door Nepugia:
TTK is perfect in this game. Git gud.
TTK is ♥♥♥♥ and very childis and thats just the way i is..
and it will kill the game...
Rifles and LMGs in particular feel pretty week. Don't feel much better than SMGs at range and certainly worse at close range.
TTK is plenty high. Perhaps your recoil/control is too high so you are struggling more to melt people?
Origineel geplaatst door Nepugia:
Origineel geplaatst door VALHALLA:
TTK is ♥♥♥♥ and very childis and thats just the way i is..
and it will kill the game...
Why am I not having any problems with the TTK then? For me it's fine.
TTK is fine. But the game needs balancing between vehicles. For example the AA can camp in it's base and it's range is beyond the enemy base. Give it the same range as the chopper. It's stupidly op now.
A hardcore mode would be dope.
I usually play Hell Let Loose, so a much slower and more realistic mode would be welcome imho.
Origineel geplaatst door TAW | Luke GrayFox:
A hardcore mode would be dope.
I usually play Hell Let Loose, so a much slower and more realistic mode would be welcome imho.

Absolutely!
Origineel geplaatst door WishFish:
Origineel geplaatst door TAW | Luke GrayFox:
A hardcore mode would be dope.
I usually play Hell Let Loose, so a much slower and more realistic mode would be welcome imho.

Absolutely!
Battlefield had hardcore MODE too so yes that could work i guess since it`s so divisive.
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Geplaatst op: 13 dec 2024 om 8:50
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