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Possibly the higher contrast between targets and background? Like putting a spotlight on the 2 pixels sticking up over a barrier?
Maybe they will be better suited for the night maps?
With a thermal scope, it's just a matter of looking through it.
I hope this is an oversight because they wanted to make thermals first see through all smoke but then they changed it because of backlash. Maybe they forgot to change this back ? I hope.
I also agree that its very easy to spot people, I saw yesterday an enemy about 200-300m or something away hiding in a dark tunnel, thats stupid.
We need less ESP/WH and the like and not more, at least thats what I would like.
We need the head firing BS fixed, that is at least to me what breaks the game, it so annoying.
EDIT: And about night maps, well then give people a button to activate nightvision on night maps only.
EDIT2: The smoke you can see through is the one from the medic class. Great now you throw smoke to try to revive someone and everyone with a thermal can see you anyways.
You cant look through smoke, no matter which thermal.