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回報翻譯問題
At least that the reasoning, which is fair enough I guess.
Problem is it doesn't really work out that way, and there is no way of telling how many players in a match are bots.
The whole bot thing is a failed experiment IMO, but oh well, I'm not the dev.
Very sad to hear this. Game has potential, but I have yet to meet a single person that actually likes bots mixed with real players. It just creates a weird, artificial interaction. The best moments I've ever had gaming have always been with only real people because it creates a natural sequence of events. Bots just play like bots- they move a little, stop, laser aim, shoot. They don't think like a regular human so it really has no place in a tactical shooter.
Also thought I was going crazy and people were just that good when I'd get 2 shot lasered from across the battlefield, but when I used the same weapon it would have crazy recoil and lower damage at the same distances. I knew something wasn't right and bots explain that lol
Maybe I'm just in the minority, but I would rather have a smaller player count in games than having bots. Instead of 64v64 with half of each team being bots, I'd rather it be just 32v32 all real players. Not sure how many bots were placed in each match for this game though. I know BF2042 has more bots than players every time I play it on PS5.
I mean... at what point do the bots pose a challenge:
https://steamcommunity.com/app/2507950/discussions/0/4700161643034814790/