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A typical Assault Rifle needs to score 4 hits to down the enemy, with the damage being roughly doubled on a headshot, resulting in 2 such hits being needed.
This example assumes optimum range of under 30 meters, outside of which the damage dealt is lower, and more hits are needed.
Is this a gigantic delusion or just stupidity? Both CoD and BF series do not have ohk in the head unless it's sniper rifle, yet CoD is extremely popular and going to stay that way no matter what personalities like you think.
Insurgency Sandstorm is one of the most balanced game I've played... every weapon is deadly, every build is effective, fire selector makes sense in every weapon type, no tons of customization wasted in cringe monthly OP builds, no BS, no level advantages, no thermal shet ... just pure tactics, aiming skills and make your build according to your playstyle.... pure freedom! which lead to a more realistic and satisfying gunplay... so lets not really talk about balance. The balance was lost as soon as they decided to make another game with mini maps.
OUCHHH ahahaahha the worst ones!!!!
And not the unlimited range homing healing LMAO, Tactical they said!!
Very tactical! finally a real tactical shooter that stands as a good middle ground between Overwatch, fortnite and Arma 3.. we've been waiting for it for so long!