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- There are world-spawn health and ammo stations so that ret**ds ignoring ammo-drop requests do not result in you getting endlessly farmed by tanks and helis because you have no more rockets. This is HUGE.
- Smoke persists for a long time and blocks line of sight, meaning you can throw it or use the medic "line of smoke" ability to push objectives tactically without getting mowed down by campers.
- Scorestreak system is intelligent and rewards objective play. You can capture an objective and actually get points to call in artillery or a cruise missile. Big W.
- Weapon attachment & customization system is the deepest we've ever had outside of Escape from Tarkov. You can really make weapons feel how you want.
- Slower, more grounded movement means that actual gunfights are happening more often. You have to think about positioning and movement options, using explosives to create movement pathways through the environment, or smoke.
- The character abilities are mostly balanced and fun, and I really like how they integrated a pseudo class system into the game. They basically did what 2042 did LATE into the game's life cycle after it was acquired by Vince Zampella, but they did it immediately. So you have Engineers with rocket launchers and Recon players with spawn beacons, etc. Some abilities need tweaks, but they are mostly in a good spot.
- Weapon ballistics feel awesome. They just nailed it and that means a lot in a shooter.
2042, especially at launch, was a poor man's BF. It forced team interdependence at the expense of individual player skill (Support players never dropping ammo, etc.). It overlooked obvious quality-of-life and balance issues. Stealth helicopters could farm entire braindead teams and then flare away to recover health. Certain guns were just laserbeam death cannons. 128-player maps were a clusterf*ck with no cohesion. It was really a bad game all told.
Compare this to Delta Force and they have a solid understanding of what makes BF fun, only they've come out of the gate strong and are doing almost everything right TO BEGIN WITH. This means a lot and gives me high confidence that they'll keep making good decisions after release.
Im not disagreeing with you. but doesnt change the fact that its a blatant rip off of Battlefield, cod mechanics and then once again and ripoff of Tarkov
In my opinion 2042 lost that spirit that s why i stopped playing battlefield.