Delta Force

Delta Force

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seals187 Oct 15, 2024 @ 1:50am
Time To Kill WAY TO LONG / HIGH
- Time to Kill is WAY TO LONG / HIGH
- I'm hitting enemys with 1 mag, 2 mag, and they are still alive ???

--> PLS change this, i will never game this if you let it like this
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Showing 1-15 of 16 comments
Try tapping .. spread will never work.
You have to level you weapons to get them better.

I noticed a very high recoil on the weapons, so .. as you level them, tune them to do better handling/control (ads/recoil)
Tussin The Goat Oct 15, 2024 @ 1:57am 
Yeah it's awful. It's the same problem most battlefield games have but at least the maps and vehicles are fun. This is just bad. It's like the guns don't have real bullets. It's basically a rubber bullet simulator.
SiNiSTAR Oct 15, 2024 @ 1:59am 
work on your aim, no way you need 2 mags to kill if you hit your shots.
Onirak Oct 15, 2024 @ 2:13am 
Originally posted by seals187:
- Time to Kill is WAY TO LONG / HIGH
- I'm hitting enemys with 1 mag, 2 mag, and they are still alive ???

--> PLS change this, i will never game this if you let it like this

I haven't had a chance to try the game yet... Are the headshots lethal at least? More than 3 shots to knock an enemy down? What's the point of the fire selector if it's ineffective? Is there a full HUD? Is there a mini-map? Is the number of bullets visible? Kill cam? Did they just make another copy of battlefield/call of duty? Instead of making something original that we don't have? A hardcore realistic but accessible version of battlefield 3-4 that isn't as demanding as a military simulator? Like insurgency sandstorm with large maps? I guess it will never happen
Tussin The Goat Oct 15, 2024 @ 2:15am 
Originally posted by Onirak:
Originally posted by seals187:
- Time to Kill is WAY TO LONG / HIGH
- I'm hitting enemys with 1 mag, 2 mag, and they are still alive ???

--> PLS change this, i will never game this if you let it like this

I haven't had a chance to try the game yet... Are the headshots lethal at least? More than 3 shots to knock an enemy down? What's the point of the fire selector if it's ineffective? Is there a full HUD? Is there a mini-map? Is the number of bullets visible? Kill cam? Did they just make another copy of battlefield/call of duty? Instead of making something original that we don't have? A hardcore realistic but accessible version of battlefield 3-4 that isn't as demanding as a military simulator? Like insurgency sandstorm with large maps? I guess it will never happen

It's the Keystone Lite version of Battlefield 2042. This game Sucks.
KillaAkuma Oct 21, 2024 @ 6:55am 
The firing range tells you that most ARs do 35dmg to head with 100 health it takes more than one shot. The time to kill is to long weapons require pro strats and metas to play and the hackers are nuts oh don’t forget it’s a knock off battlefield that has the same problem battlefield has. Medics run by down players, 73% of the team is sniping. One squad trying to win the game. There is zero incentive to play the objective. This game has a chance but it feels cheap, and feels like a F2P knock off. This game is way, way over hyped.
Jatimatic .50 BMG Oct 21, 2024 @ 8:02am 
Yeah comparing to original Delta Force the TTK is way too long, you should be able to drop multiple enemies with a single mag like in other realistic games.
joppe .38 Special Oct 21, 2024 @ 8:03am 
100% agreed!!
CHARLIEMIKEMIKE Oct 21, 2024 @ 9:36am 
I noticed on the Vector that it takes 15-16 shots to down someone past 10 meters. The weapon starts with a 17 round magazine default. Oh, and lets not get started on how shotguns couldn't kill a butterfly. They need to change TTK a lot and add proper anti-cheat.
Jatimatic .50 BMG Oct 21, 2024 @ 12:13pm 
Last match i played i had 46 assists because each time i shoot someone the enemy jumps into cover and then later someone else kills them.
Absolutely cringe.
joppe .38 Special Oct 21, 2024 @ 12:25pm 
Originally posted by Jatimatic .50 BMG:
Last match i played i had 46 assists because each time i shoot someone the enemy jumps into cover and then later someone else kills them.
Absolutely cringe.
You aren't supposed to shoot first. Just let someone else shoot at the enemy, then steal the kill. That's how you get to top 3 in Battlefield servers
Kekkonen Oct 21, 2024 @ 3:14pm 
+1 why the f does it take 100+ rounds to kill enemies who are further tan 10 meters away?!
Rex Oct 21, 2024 @ 4:29pm 
It's good IMO. And I am not good FPS player (I'm pretty average in other games like Battlefield). In fact, gunplay in DF reminds me classic BF games (BF2 i.e), where switching to single fire mode and slowly peaking corners is beneficial. I personally love, that these COD masters come here, pray n spray, giving me time to shoot back and kill them.
Last edited by Rex; Oct 21, 2024 @ 4:30pm
Bosse Bänkpress Oct 21, 2024 @ 5:10pm 
thats why i play cs, ak47 always 3 shot kill lol
psyke Oct 21, 2024 @ 5:28pm 
1 shot when u aim for the head.
but i doubt that it makes sense to compare a competitive tactical shooter -> small maps -> short range fights with a casual combined arms shooter, designed for large maps with vehicles, which should not exclude the casual gamer.

you don't even have to reinvent the wheel, bf3 showed how to do it right back then, apart from the weaknesses like the bad netcode - bf3 had great ttk, also weapon balancing and infantry/vehicle balancing was top notch. and the maps offered a lot of cover to avoid hazards.
Last edited by psyke; Oct 21, 2024 @ 5:48pm
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Date Posted: Oct 15, 2024 @ 1:50am
Posts: 16