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- tried -dx11 and -useallavailablecores. this helped but it was still bad (smoke and getting into 1v1 front on gunfights would often cause a halting stutter)
- i tried the disable USB trick in the power plan options. this did nothing for me
- i tried to recompile shaders using both the g key in graphics options AND deleting text in the .ini file. this is supposed to fix it if you've changed to low settings - i couldnt get it to recompile, still cant.
- i uninstalled on steam and used the standalone launcher with the dx11 and use cores launch options (this did recomp the shaders but only to the default graphics settings, which is ultra or something). this was maybe marginally better, but probably not.
- i disabled prefetch in registry. this did nothing noticeable
- reverted back to august drivers. nope
- i turned off SAM on the adrenaline software and restarted. THIS FIXED IT.
whether it was some combo of things or just SAM i dont know, but thats the last thing i did and it had the biggest result. so now i am on the launcher, dx11 and all cores options, december drivers, SAM off, USB thing and prefetch disabled. when the map is being loaded i do still get stutter and on the odd occasion when there is smoke everywhere there is a small dip but absolutely nothing like it was before, its pretty good for 95% of the time.
No luck for me with SAM, 5950x - 7900xtx
the games recommendation is 16gb.
i have 32gb ddr5 and a 4070 with a i5 14500 and i have had absolutely zero issues.
In my case I have a 3070TI and I also have a friend with a 4080S that even though it easily has 200fps, it has huge frame drops and is horrible to play. I think the developers simply need to optimize the game a lot.