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But have you tried extraction mode? It's much more tactical.
That's just hold objective modes in games like these. No one stays at captured objectives so as soon as you capture one everyone heads for the closest enemy held one and then that previously captured one is already being captured by the enemy. Also no one even uses their class as what the class is. Most just use their classes for personal advantage instead of working as a team to get to the objective and hold it. Medics never really use their quicker revive time to get people up, I see very few assault classes actually using their class to help push to the objective, most snipers get up close and die before they can even hit a shot to mark anyone, etc. There's no reason to make classes with teamwork-related abilities these days because no one uses teamwork, it's all about how many kills you have and what your K/D is, not how close you are to winning.
You dont like it..play something else.