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to be honest - the trading community is a plus to any game. they are neither sweaty try hards nor cheaters. they help populate servers to keep the game going. they are more interested in items than winning every single round so they tend to be less toxic towards team mates.
Also this option will keep the game more alive and it's economy.
Ideea for implementation is.
Cases in game that spawn ( but smaller in size than the other ones - space size in backpak ) in random locations.
Cases in game that are given as rewards for compleating various task's
These cases should be listed in the steam market with variable price depending on supply and demand.
Key's for the cases should either be bought / or drop'd
But i assume will be bought at the time of a case open.
What do u think of this ideea ....???