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My god id love to just see another big proper 32/32 - 64/64 player based games....
Being a sniper with camo in DF 1 and 2 days was the epitome of PROPER camouflage.
I made sure to say my suggestion/feedback of Operators, in that, remove them completely. The only major flaw honestly. I don't want "Battlefield 2042 2"
Ubisoft showed it can be lucrative and design wise its not hard to implement them compared to blank classes but at the same time the company gets a lot of space to add monetization.
So Operators are the new platform for microtransactions without any disadvantage for the developer or publisher.
I also hate Operators. Blank Soldiers as in Bad Company were the absolute best.
maybe design a good video game from the start?
To me it seems there's more profit to a model without operators, having a basic generic soldier, but allowing for customization like how BFV had.
Don't get the appeal or reasoning why gaming is going in this direction of this hero shooter bullsh!t. Seeing how they are pretty much copying BF, you'd think they know about how hated the operators are in 2042.
deadbeat mentality.
Hawk ops would be 100% better if they dumped this ass operators and went with generic soldiers and gave players the freedom to customize their soldiers.