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Sorry for yet more trouble! Do you know what operating system you're running the game on? As far as we know, it only runs in the latest os x Mavericks 10.9.
Here's hoping for a speedy update too, haha
Anyone get the game to work under 10.8 Mountain Lion?
Edit: Eh, I created a partition on an external drive with Mavericks on it so I could play the game. :)
Thanks
The group that made Shovel Knight is small and really friendly so I'm hoping for the best
Thanks for reaching out about this! We had a lot of people excited about just being able to play on Mac, so we put that as the top priority. At the moment, our only means to test the game regularly were also, unfortunately, updated fully to the most recent version. Development is far from over though!
There's a *stealth* update in the just released Mac OS X -Version 1.2 update which is configured to hopefully be less strict on the whole SDK version thing. Let me know if that has the game running right along on your system of choice!
That was about the fastest turn around for a Mac game patch on Steam than I have ever seen! And I own over 700+ Mac games so far.
I can confirm that Shovel Knight now starts on OS 10.8.5 and works perfectly with a Xbox 360 wired controller using the Tattiebogle driver.
I've only played through the first boss fight on my Mac so far. Will test more after work.
But so far Trading Cards, Achievements, and Controller support work great under 10.8.5.
You guys and gals rock!
Thanks for the Mac support.
Mac and Linux users
ps. Have a complimentary 8-Bit flex for your effort
Wow, You guys took our feedback and really made things work in a very short amount of time!
Thank you so much for making it possible for all us Mac users enjoy this game! I REALLY love the game and a lot more fun compared to simply watching video clips from it!
From my end, the game runs smoothly and perfectly fine. I did pay my respects to the Migthty Troupple King. I'm also running my mac on OS 10.8.5. I got the trading cards, achievements, Steam overlay, and all that good stuff working perfectly fine
I will "investigate" further on the game and let you know if anything comes up >;j
Again, thanks Yatch Club for making it happen for us!
That's great to hear-- so glad its all running with nary a hitch! Thanks for confirming the fix with us!
And thank you too! Glad we could set things right before the weekend really kicked off!
The error code is actually pretty descriptive. Here's the start, would the rest help?
-----
Process: ShovelKnight [645]
Path: /Users/USER/Library/Application Support/Steam/*/ShovelKnight.app/Contents/MacOS/ShovelKnight
Identifier: com.YachtClubGames.ShovelKnight
Version: 1.0 (???)
Code Type: X86-64 (Native)
Parent Process: launchd [147]
Responsible: ShovelKnight [645]
User ID: 501
Date/Time: 2014-09-19 20:23:08.314 -0700
OS Version: Mac OS X 10.9.5 (13F34)
Report Version: 11
Anonymous UUID: 82140682-B713-7B27-1418-DB4A77122473
Crashed Thread: 0 MainThrd Dispatch queue: com.apple.main-thread
Exception Type: EXC_BAD_ACCESS (SIGSEGV)
Two things you could try that have helped fix Mac games on Steam for me in the past that you could give a shot.
1)
2)
Good luck