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They are of no consequence to the game itself I've even played text adventures.
Next time when you make a thread don't go around making it seem like you are demonizing the game due to it's graphics there is already enough of that.
Have you played the game?
Anyway, if you think there are better or as good games, please list them.
That's funny because indie games are mostly crap and have limited life spans (15 minutes of fame type garbage)...
This is an NES revival game... big difference.
Just because it was made by an independant developer doesn't give it indie status...
Indie games are like Super Meat Boy, Fez, Braid... crap like that... newer more hand drawn graphics and clunky and quirky gameplay for the most part... this is not one of those... it's literally an NES game made with superior technology.
It doesn't look terrible, it looks like an NES game.
Get educated and open your mind a bit, then come back and make a more intelligent less derisive thread you ignorant child...
Also make sure not to miss your bus in the morning on the way to primary school and eat your vitamins... dewche.
I have to disagree about graphics being important... but that's just me. Besides... I like the old-school feel of this game.
If you like games like Megaman or Duck Tales, you'll love this!
So, sorry to say it, but you like an indie game. :P
And if you really describe the gameplay of Super Meat Boy as "clunky," then I have nothing to say. xD
It is an indie game, by defintion.
Being made by an independant developer on their own does give it indie status.
An artstyle does not say anything abput a game being indie.
(Would you consider Child Of Light an indie game?)
And by the way:
Super Meat Boy and Braid aren't crap.
(can not speak for FEZ)
And Braid definitely had more than 15 minutes of fame.
Still, FEZ = <3
Nah they're kind of crap... I mean they were nice but they won't live on in my mind like Shovel Knight will, that's my own definition... you can't type cast everything as "indie" ... there has to be some sub genres in there... I don't just conform to what everyone else is doing, maybe that's my problem... I'm not a robot. :)
I wouldn't compare Braid or Supermeat Boy to any other NES game... so by definition it might be an indie game but it doesn't feel or look as such. :) It looks like an NES game to me... and is just as awesome as one. :)
P.S. It's my opinion that Braid does suck, so does Fez and Super Meat Boy is just unforgivingly crap and to that one poster, did I say clunky? I might of meant sloppy... yeah that's it... just a slippery mess of ground beef.
Either way, my remarks were to the TC for being an ignorant troll... he doesn't seem to have much experience in the way of these types of games but is quick to judge... I've played the games I mentioned that were crap, and in my opinion, they're crap... nothing more to say on that subject. :)
I agree, Braid and Fez and Meat Boy sucks, but same with this game. In equal measure.
True gems are 140 and Love.
I don't understand this. You say you don't like the game because of the graphics... yet you like "Love" and "140", neither of which have any better graphics than "Shovel Knight".
It's what makes these indie games feel so alive. It's just as true with Shovel Knight as with these other games that you despise. As for sub-genres, well... SMB is a percision platformer, Braid is a puzzle platformer. Shovel Knight is an arcade platformer. Fez is an exploration platformer. Amnesia (Indie) Is horror exploration, Castle Crashers is a side-scroller. Journey is third-person exploration.
Genres apply to indie games, just like they apply to AAA games.
And you may not like Braid, or Super Meat Boy, or Fez, but these games are IMMENSELY popular. They will live on for a long, long time, and they will remain icons of the indie community. I could explain to you what made each of these games excel, but seeing as you admitted to making up your own definitions for a rigidly defined subset of games, I'm not going to waste my time.
There's your problem:
indie is not a genre.
Indie says something about the developers and about the circumstances of the game's development.
It does not say anything about the kind of game, its genre, its gameplay or its quality.
NES game does not mean indie.
There could actually be no official NES indie game, because Nintendo's rules did not allow it.
And of course I agree, Shovel Knight feels like an NES game, and would be among the best of them.
Yeah, that's the word we both should have used: "opinion".
If you don't like Braid, or Meat Boy, that is fine of course. Nobody should mind that.
Though I wish you would like them as much as I do.
But I have to strongly disagree about Super Meat Boy being sloppy or slippery or clunky.
The controls are tight, probably the tightest I have ever seen.
They have to be tight, or the unforgiving difficulty would become unfair.
Many people like the game, because it is difficult, but always fair.
Love looks interesting to me. Is it technically solid?
140 on the other hand, judging by its trailer on the steam store page, looks like style over substance to me. (and I don't like that style)