Shovel Knight: Treasure Trove

Shovel Knight: Treasure Trove

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himmatsj Jul 2, 2014 @ 12:46pm
Looks bad. Why so popular?
Out of curiosity, I saw the number of reviews for this game by users. 800!

How come so many? Doesn't looks inspiring to me, and I've seen better platformers by indies with just 20 reviews after a week.
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Showing 16-30 of 127 comments
Gender Terrorist Jul 2, 2014 @ 8:42pm 
Graphics doesn't matter to me although I will upgrade my pc to be able to play newer games but that's just part of being a pc gamer.

They are of no consequence to the game itself I've even played text adventures.

Next time when you make a thread don't go around making it seem like you are demonizing the game due to it's graphics there is already enough of that.
Dax Jul 2, 2014 @ 9:30pm 
Originally posted by himmatsj:
Doesn't looks inspiring to me, and I've seen better platformers by indies with just 20 reviews after a week.


Have you played the game?

Anyway, if you think there are better or as good games, please list them.
NeoRizer Jul 2, 2014 @ 9:32pm 
Originally posted by himmatsj:
See my profile. I have my fair share of old looking games. But this just felt on another level, and I felt stupefied seeing the great response. Grafiks is not everything, but it is a lot.

No, I really never heard this game before. And I consider my good self an indie game enthusiast.

That's funny because indie games are mostly crap and have limited life spans (15 minutes of fame type garbage)...

This is an NES revival game... big difference.

Just because it was made by an independant developer doesn't give it indie status...

Indie games are like Super Meat Boy, Fez, Braid... crap like that... newer more hand drawn graphics and clunky and quirky gameplay for the most part... this is not one of those... it's literally an NES game made with superior technology.

It doesn't look terrible, it looks like an NES game.

Get educated and open your mind a bit, then come back and make a more intelligent less derisive thread you ignorant child...

Also make sure not to miss your bus in the morning on the way to primary school and eat your vitamins... dewche.
Last edited by NeoRizer; Jul 2, 2014 @ 9:32pm
Syragar Jul 2, 2014 @ 9:34pm 
Originally posted by himmatsj:
See my profile. I have my fair share of old looking games. But this just felt on another level, and I felt stupefied seeing the great response. Grafiks is not everything, but it is a lot.

No, I really never heard this game before. And I consider my good self an indie game enthusiast.

I have to disagree about graphics being important... but that's just me. Besides... I like the old-school feel of this game.

If you like games like Megaman or Duck Tales, you'll love this!
himmatsj Jul 2, 2014 @ 9:59pm 
Ok. Just not my cup of tea. Bad graphics are bad.
50,000 lbs. Jul 2, 2014 @ 10:02pm 
The graphics are of a particular style. They might not be to your taste, but they aren't bad.
Shadowspaz Jul 2, 2014 @ 10:21pm 
Originally posted by NeoRizer:
Originally posted by himmatsj:
See my profile. I have my fair share of old looking games. But this just felt on another level, and I felt stupefied seeing the great response. Grafiks is not everything, but it is a lot.

No, I really never heard this game before. And I consider my good self an indie game enthusiast.

That's funny because indie games are mostly crap and have limited life spans (15 minutes of fame type garbage)...

This is an NES revival game... big difference.

Just because it was made by an independant developer doesn't give it indie status...

Indie games are like Super Meat Boy, Fez, Braid... crap like that... newer more hand drawn graphics and clunky and quirky gameplay for the most part... this is not one of those... it's literally an NES game made with superior technology.

It doesn't look terrible, it looks like an NES game.

Get educated and open your mind a bit, then come back and make a more intelligent less derisive thread you ignorant child...

Also make sure not to miss your bus in the morning on the way to primary school and eat your vitamins... dewche.
Sorry, but this is an indie game. It was made by an independent developer. Super Meat Boy, Fez, and Braid were also made by independent developers. VVVVVV was, as well. And so was Castle Crashers, and many, many others. "indie games" is not really a set genre.

So, sorry to say it, but you like an indie game. :P

And if you really describe the gameplay of Super Meat Boy as "clunky," then I have nothing to say. xD
Dax Jul 2, 2014 @ 10:48pm 
Originally posted by NeoRizer:
That's funny because indie games are mostly crap and have limited life spans (15 minutes of fame type garbage)...

This is an NES revival game... big difference.

Just because it was made by an independant developer doesn't give it indie status...

Indie games are like Super Meat Boy, Fez, Braid... crap like that... newer more hand drawn

It is an indie game, by defintion.
Being made by an independant developer on their own does give it indie status.

An artstyle does not say anything abput a game being indie.
(Would you consider Child Of Light an indie game?)

And by the way:
Super Meat Boy and Braid aren't crap.
(can not speak for FEZ)
And Braid definitely had more than 15 minutes of fame.
ErsatzDragon Jul 2, 2014 @ 10:56pm 
I can speak for FEZ. But doing so would just bring even more haters to the thread.

Still, FEZ = <3
NeoRizer Jul 2, 2014 @ 10:56pm 
Originally posted by danielcw:

It is an indie game, by defintion.
Being made by an independant developer on their own does give it indie status.

An artstyle does not say anything abput a game being indie.
(Would you consider Child Of Light an indie game?)

And by the way:
Super Meat Boy and Braid aren't crap.
(can not speak for FEZ)
And Braid definitely had more than 15 minutes of fame.

Nah they're kind of crap... I mean they were nice but they won't live on in my mind like Shovel Knight will, that's my own definition... you can't type cast everything as "indie" ... there has to be some sub genres in there... I don't just conform to what everyone else is doing, maybe that's my problem... I'm not a robot. :)

I wouldn't compare Braid or Supermeat Boy to any other NES game... so by definition it might be an indie game but it doesn't feel or look as such. :) It looks like an NES game to me... and is just as awesome as one. :)

P.S. It's my opinion that Braid does suck, so does Fez and Super Meat Boy is just unforgivingly crap and to that one poster, did I say clunky? I might of meant sloppy... yeah that's it... just a slippery mess of ground beef.

Either way, my remarks were to the TC for being an ignorant troll... he doesn't seem to have much experience in the way of these types of games but is quick to judge... I've played the games I mentioned that were crap, and in my opinion, they're crap... nothing more to say on that subject. :)


himmatsj Jul 2, 2014 @ 11:05pm 
Dude, diss me not. I am a master of the art of the indie devs.

I agree, Braid and Fez and Meat Boy sucks, but same with this game. In equal measure.

True gems are 140 and Love.
Syragar Jul 2, 2014 @ 11:06pm 
Originally posted by himmatsj:
Ok. Just not my cup of tea. Bad graphics are bad.

I don't understand this. You say you don't like the game because of the graphics... yet you like "Love" and "140", neither of which have any better graphics than "Shovel Knight".
Last edited by Syragar; Jul 2, 2014 @ 11:13pm
Shadowspaz Jul 2, 2014 @ 11:07pm 
Originally posted by NeoRizer:
you can't type cast everything as "indie" ... there has to be some sub genres in there...
There are. "Indie" is not technically a genre. It means it was made by a group not bound by monetary status or yearly deadlines. They are groups that create a personal vision, in however long that takes, to the utmost perfection of that vision.

It's what makes these indie games feel so alive. It's just as true with Shovel Knight as with these other games that you despise. As for sub-genres, well... SMB is a percision platformer, Braid is a puzzle platformer. Shovel Knight is an arcade platformer. Fez is an exploration platformer. Amnesia (Indie) Is horror exploration, Castle Crashers is a side-scroller. Journey is third-person exploration.

Genres apply to indie games, just like they apply to AAA games.

And you may not like Braid, or Super Meat Boy, or Fez, but these games are IMMENSELY popular. They will live on for a long, long time, and they will remain icons of the indie community. I could explain to you what made each of these games excel, but seeing as you admitted to making up your own definitions for a rigidly defined subset of games, I'm not going to waste my time.
Dax Jul 2, 2014 @ 11:09pm 
Originally posted by NeoRizer:
that's my own definition... you can't type cast everything as "indie" ... there has to be some sub genres in there... I don't just conform to what everyone else is doing, maybe that's my problem... I'm not a robot. :)

There's your problem:
indie is not a genre.
Indie says something about the developers and about the circumstances of the game's development.
It does not say anything about the kind of game, its genre, its gameplay or its quality.



Originally posted by NeoRizer:
I wouldn't compare Braid or Supermeat Boy to any other NES game... so by definition it might be an indie game but it doesn't feel or look as such. :) It looks like an NES game to me... and is just as awesome as one.

NES game does not mean indie.
There could actually be no official NES indie game, because Nintendo's rules did not allow it.

And of course I agree, Shovel Knight feels like an NES game, and would be among the best of them.


Originally posted by NeoRizer:
P.S. It's my opinion that Braid does suck, so does Fez and Super Meat Boy is just unforgivingly crap and to that one poster, did I say clunky? I might of meant sloppy... yeah that's it... just a slippery mess of ground beef.

Yeah, that's the word we both should have used: "opinion".
If you don't like Braid, or Meat Boy, that is fine of course. Nobody should mind that.
Though I wish you would like them as much as I do.

But I have to strongly disagree about Super Meat Boy being sloppy or slippery or clunky.
The controls are tight, probably the tightest I have ever seen.
They have to be tight, or the unforgiving difficulty would become unfair.
Many people like the game, because it is difficult, but always fair.
Dax Jul 2, 2014 @ 11:13pm 
Originally posted by himmatsj:
True gems are 140 and Love.

Love looks interesting to me. Is it technically solid?

140 on the other hand, judging by its trailer on the steam store page, looks like style over substance to me. (and I don't like that style)
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Date Posted: Jul 2, 2014 @ 12:46pm
Posts: 127