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I would think buying it on Switch would be much better, though. Get the best of both worlds, really.
Good tip!
But the Steam version is also DRM free
Close steam and launch shovel knight, you'll only get this message at the main menu
https://imgur.com/a/EL58G
also....
http://steam.wikia.com/wiki/List_of_DRM-free_games
https://pcgamingwiki.com/wiki/The_Big_List_of_DRM-Free_Games_on_Steam
If Steam games were completely DRM free I'd still use Steam anyway for playtime tracking, achievements, friends chat + how easy friends list incorporation in multiplayer games makes it to set up multiplayer games with friends, and an easy way to keep games organized.
What's the beef here? I feel like I must be missing something. Is it just because of how limited Library Sharing is? I get it would be nice to "loan" games to friends you have no intent on playing so they can access that game from your library while you're online and playing another game, but that'd lead to things like people renting out games from their library for real $, sharing clubs so ie. 4 people each buy a different game and go through a cycle so eventually each person has played all 4 games but each person has only paid for 1 of those 4 games.
Communism is a nice idea but it totally demotivates creative people from putting any effort into their products whatsoever. There's gouging in the form of senseless price jacks (which you document for the sake of educating newcomers), but then there are concerns of having your work completely DRM free on every avenue on the digital market, when it's becoming increasingly easier and faster for people share digital files. It's not like the police are going to knock down people's doors and ask for receipts for the DRM-free game they claim a friend gave them when it's actually their friend's DRM-free license and there are ten users using that same DRM-free license for a single-player game, so there isn't even a way for devs to have the satisfaction of *knowing* people are abusing their DRM-free generosity. Communism gaming is how you end up with things like ball-on-the-string as the only thing anyone has access to play.
Anyway the Humble Bundle double version (DRM Free and Steam) costs more than Steam. As does GOG DRM free. Steam has to do more upkeep because they're a very thin DRM protection for content creators, yet they charge you less.