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They're basically Medusa Heads. The most notoriously hated enemy from Castlevania. That doesn't mean it's all random or anything, it just means they're a pain in the ass to read. lol
You need to learn some patience, the reason you die is probably because you panic thinking you dont have much time but realistically you do. Also keep my mind plague knight is invulnerable the second he uses his burst so essencially you can jump through missles if you wanted.
If you hate that stage area.... youre going to really hate the specter of torment mini game lol.
I almost passed all specter knight achievements and some of them caused me a lot of anger. In my opinion playing as plague knight was like a very easy way to play the game. Of course there were parts that were difficult. But other things were very easy as the bosses playing as plague.
But in my opinion in this new campaign of specter knight the difficulty increased and many things like the difficulty of the bosses was improved so that it would not happen the same as with plague. Only that in some part perhaps they passed a little with the difficulty ... and in others like the minigame of escalation in truth they were passed with the difficulty. at least for me. But one thing I liked was that many things really changed. For example the tinker tower under construction. Start in a different part in lost city. And the remix of lych yard or the explodatorium.
In my opinion the specter campaign is more than. Quick. precision. and patience. Since many times you will not achieve it at first. (Especially in that minigame)
But let's hope they do not make a specter-like difficulty with the next king campaign. (And do not make another hard game for king knight.)
Well thank you for your attention and good luck in your next projects.
Those enemies are a pain in the ass in the classic stage, especially the section with conveyor belts and pistons (not the autoscroller, though they can be deadly with the ladder, nor their first encounter).
With Plague it is really not a problem as you can just fly past everything with speed and mobility, and even if you somehow get hit you have enough time to bomb burst/use an arcana.
But with Shovel it is horrible and totally random, unless you spam the phase locket. I just can't understand why you said SoH was fair while PoS and SoT weren't, while I feel the exact opposite.
In Plague Knight, the stage was harder than a rock being put in a "make harder" machine but the boss fight with Tinker Knight was insanely easy.
In Spectre Knight, the stage is insanely easy, but the boss fight with Tinker Knight just felt obnoxious.
I feel like the entirety of the campaign would be easier if Spectre Knight didn't try to show off his ninja skills every time you touch a wall and instead had to press a button to climb them.
I recognize though that certain stages get easier as we get more and more abilities. So for some of you, you might have already gotten health and skills vs another person who possibly went there first. I came back to tinker a bit further in and it was a bit easier. (Big fan of the save yourself from death hole armor for that one)