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I too dislike the riot gear, but disagree that the single handed weapons are bad. I found a .44 hammerer that with aimed shot was able to do 150 with ease and I crafted a plasma gun that was able to do over 200. problem is I needed the other hand to spend the remaining action points for a single shot of 8.6 but if I remember correctly it does not allow you to. Going through creature heavy areas does make sense to have riot gear though, but I always concentrated on having better offence...
I have found this quite effective and as 'gunslinger' is limited to pistols only have found even a sniper rifle to be less effective for my build. Also there are other perks (like kneecap shot) that are also limited to certain weapons, including pistols, so it is possible to make a pistol only character and not be lacking in combat.
That being said, I think my main problem with riot gear like I said earlier is a shield plate only adds that 20% chance to nagate X damage. While it definitely pays off in combat against creatures and melee heavy goons, I feel like it should also add some sort of DR/DT against damage in general. Possibly something like adding 10-15% / 3-5, or upping the bonus percentages from 100% to 150-200% for firearms and 50% to 100-125% for melee. Sure I'm completely spitballing here with values and whatnot, but I feel like with that sort of stat bonus implemented it would close the gap from medium- to heavy-tier armor. This would work as sort of a midway point between riot gear and metal armor should one go on the heavier side of the riot gear crafting.
Again, I'm a fan of riot gear regardless but I personally feel that should something like this be implemented it would allow for agile dexterity characters to sacrifice less stat points into strength for nice defensive armor options, should they choose to do so. Thanks for your time all.
- I agree that the riot shield is a bit underwhelming right now, it's getting buffed.
- Increasing DT on riot/tactical vest is more beneficial against firearms as it's multiplied (x3 on tactical vest, x2 on riot) so in reallity you're not just adding 1-2 DT
- Upping the riot armor bonuses as you suggested would make tactical vests obsolete