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Tweaks
- [Heavy Duty] LMG names will now indicate magazine capacity (not applied retroactively to existing weapons)
BugsBugs
Bugs
Bugs
Items
- [Expedition] Added a new unique spear
BugsItems
- Added 3 new crowbars
Feats- Added Sap: Grants 20% bonus when attacking with crowbars and allows you to perform a special crowbar attack from behind the target that bypasses all resistances and shields and incapacitates the target for up to 5 turns. You must either be hidden from your target through stealth or the target needs to be incapacitated. Only works on humanoids.
Tweaks- Initial merchant sell price modifier was too low in most cases and mercantile tended to floor it too quickly. Now it will be both higher and more dependent on the faction standing.
BugsItems
- Hyperallergenic can now be extracted from its gland that can sometimes be obtained from Death Stalkers
Tweaks- Scrapperac self-daze will no longer trigger with ranged attacks; also increased its duration to 2 turns.
- [Expedition] All energy-based jet ski weapons should now properly work with High-Technicalities feat
BugsTweaks
- [Heavy Duty] Minigun's wind up will now also reduce weapon AP cost by the amount equal to twice the amount of extra burst rounds granted by this status effect
BugsBugs
Items
- Added Greaves blueprint
BugsItems
- [Expedition] Added Stone Bolas to Black Sea savages
BugsItems
- Added Reflex Sight that can be added to Assault Rifles
Tweaks- All assault rifles with scopes have their move and shoot precision decreased by 5%
- Spiked Chrome Brass Knuckles can now be poisoned, can no longer by used with CACS, and incorrect durability when found has also been fixed
BugsItems
- Different crossbow sight will now be displayed on the weapon's icon
Bugs