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- Let the Faceless mindreader at Rail Crossing probe you and kill Buzzer.
- Help the Faceless group near Foundry.
- Rescue the Faceless at Core City.
Gives you a ton of lore explaining what the Faceless are, etc. Other benefits I'd rather not spoil.
>and kill Buzzer
For ♥♥♥♥ sake, it's just stupid. How should I know that it's necessary condition?
If that really ruins the relationship with the faceless, than this is just plan stupid. I mean think about it... you ruined the relationship with a successfull persuation check.. like wtf ^^
I'd leave the rest for the players to discover themselves.
Other posts on the Underrail forum suggest that this will NOT affect you negatively in the Faceless's eyes. However, one poster in another steam discussion said that you MUST let Buzzer die.
Personally I'd trust the Underrail forums a little more
let the first mindreader have at me but killed him later to save buzzer.
Saved the injured cage faceless
helped foundry faceless
killed quite a few of them but really did all the main sh!t
Still only options were end dialogue FIGHT FIGHT
Really dude? all cause of buzzer?
doing the right thing shot me in the foot.
This is a realtively new change - more details:
http://www.underrail.com/wiki/index.php?title=Befriend_the_Faceless
Oh and you should not accept the quest from the tchortists to scout talos outpost/rescue the prisoner before the faceless at talos have read your mind - if they see you accepted a mission against them they will turn on you.