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Damage threshold is really important and useful, and also for tactical vests the 200% bonus isn't a multiplier to your damage threshould/resistance, it's added to it, so that vest will ignore 12 points of damage from every shot fired, and then reduce the remaining damage by 48%.
Thanks for your reply!
You're definitely right about the 12 DT against bullets. I don't know why i was thinking it would only be 8 DT total as that would only be a 100% increase not 200%. So yeah 12 reduction against bullet damage would be pretty huge.
But I'm not understanding where you get the remaining damage will then be reduced by 48% from? I'm not saying you're wrong, I just don't understand where that reduction and number is coming from. Could you please explain why remaining damage would be reduced by 48% with the Insulated Vest?
I thought DT was just a flat reduction to damage and then that's it. From what I read about armor on the wiki you either have damage reduced by the DR% or the flat DT amount, which ever is greater. So I don't understand how the damage gets reduced twice like you're describing?
Thanks again!!
Doesn't work that way. Armour saves you from the higher of its resistance or threshold in damage.
ie. 25%/5 vs. 100 damage you take 75 (100 - 25%) vs. 10 you take 5 (10 - 5) vs. 5 you take 0.
Right that's how I understood it to work. Plus the 200% Damage Threshold to bullet damage bonus for Tactical Vests only applies to the Damage Threshold and not Damage Resistance %, correct?
So my Tactical Vest example above - 16%/4 - would be 16%/12 against bullet damage right?
Yes.