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Personally i am a very big fan of spear because of how tactical they feel - they have a bit of range, enabling you to attack an opponent behind another opponent, they have sorta ranged attack, they have several feats like Impale and Sweep that you need to think about how to use a make you think about positioning a lot. And so on. I think Styg did an amazing job with them.
For me personally, I really enjoyed playing a stealthy thief with the associated perks (Burglar, Ninja Looter, etc). Oftentimes, it wasn't about the loot, but just the thrill of getting into places I couldn't normally reach and pillaging to my heart's content.
But seriously - energy pistols with Ambush. Or any build with Ambush. Makes the environment a more important part of your tactics, looking for dark spots, creating lightsources and so on.
As for most fun builds... honestly, my first LMG build after HD came out is up there. But the very top, number one favourite? Probably a sneaky crossbow/poisions/traps build, as I love getting enemies to run into bear traps and then slowly bleed/poison damage themselves to death.
Not so feasible on Dominating, unfortunately, but a lot of fun on normal if you're the type who has the patience for it. Few things are funnier than running around a corner while a rathound or psi beetle quietly dies in the dark, followed by the yelp or crunch sound effect those two enemies make when they expire :)
I can only commend your dedication to RP. To me it sounds fun on paper, but really boring to actually play. Just like the pacifist builds.
Fun things include the chemical pistols. Acid is all-round mostly non resisted damages and can entangle things, the freeze is ... hu ... situationnal, the fire one is a laughting train of comedy circus gold, just listen : you put someone on fire. He is afraid and flees. Then he's not afraid anyore and comes back. But as soon as he's back, the "cant be afraid again for X turns" buff has expired. Put him on fire again and let him clear the stage once more !
But who can ignore the mecanics of the electroshock pistol, namely that the successive damages down the chain are directly depending on the original damages. Be it a critical, on energy gun with already high bonus to crit DAMAGES, and you'll see numbers like that "800 damages" followed by "600 damages" followed by .. you'll get the gist.
Bonus points if you're shooting with the feat that halves AP cost by half (point shot) and have equiped stuff to your guns and headgear that gives bonus damages with special attacks. Bwhahaha.
But the knives ! The knives ! Ho, the knives ... just get a read of the knives feats. Go to your chara sheet, go to the feats page, use the filter with your keyword and use the "show all feats even if i dont have the base stats and skills".
Yeah, you get it, there are many things thatcan be fun is your mindset is right/ripe for it.
You CAN even get the one-punch man feel in full metal armor. Not the best times and survivability all around, but it's kinda possible to pull out and ity's fun when it works.
I always have fun with a stealthy sniper builds. A brawling grenadier is a close second.
But i've been very Diva-like vague about the knives, but with the diversity of feats and the stat distribution : i rekon one can play 3 to 5 different charas centered around knives alone.
I had great fun with my first shotgunner, with a tendency to have the most damage per shot number (non-auto and a forward grip), with sprinter (that i usually do not take) and Hit and Run, to zip across the battlefield to put the shotgun barrel under the nose of something and just ERASE it. And those behind him btw ^_^ That WAS fun !
Or the play where i took the sniper as a main gun. Again, sprint to begin to turn in a position where to shot without the move-and-shot penalty, and quick tinkering as a safety net/positionning tool during battle (plus psychokinesis to "stop" more things). FUN it was ! :) (but until level 12+ i used an auto-shotgun, crutch this thing is :p)
On the opposite end of things, I also like playing sledgehammer murder hobo. There are few things in this world as satisfying as annihilating some cave junky with a single swing of a giant hammer.