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For this section I used all the traps I had collected in DC.
With the 4 turrets, 2 on either side I placed an even amount on both sides and used 2-3 mines to link the two sides together, I think it was about 20 in total.
Once angry face appears I throw a grenade at any of the traps to chain reaction the lot of them- the turrets take a HUGE beating.
You could cluster one side and emp the other- leaving 2 blown up 2 emp’d, lots of options if you have the traps.
As for the robots- BEAR TRAPS all over those closed doors! I’m not sure how your character will go with just a knife, it may be difficult.
As for the bots- those industrial flame ones are the worst- I'd recommend a ranged attack even if it's crappy. I managed to kill all the other bots but two of those- I kited them around the central turreted area.
I was expecting there to be at least 1 more group of robots coming at me from the north, but in the end there weren't any.
I took those few traps I had, layed them down around the location entrance, took down the industry bots with armor piercing bursts (guns are my long range/burst backup against anything too hardcore for a knife, but stadnard ammo had abysmal results against the industry bot, so I didnt expect too much of an improvement from armor percing rounds, but damn, they did almost 3 times the damage), changed knife for the one of those electrical ones, used different shield (apparently the shield capacity is what really matters against fire - the one I used first had great defense agains slow projectiles, but was almost completely drained by single flamethrower attack), obviously the EMP grenades and since I've quickly dealt with the group coming from the south, I could just leave the area and regroup anytime and whole thing became pretty easy after that.
The industry bots are true menaces. Plasma sentries are trivial unless there's a bunch of 'em with their shields up and all my drugs and skills are on cooldown.