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In the last alpha version pistols were the most powerful weapons. Steadfast Aim was crazy strong and with all the critical damage feats you would Execute with an electroshock pistol for 4k+ damage and 65% of that damage would jump to the next target and so forth for 3 times allowing you to reliably kill 4 targets with one shot.
Now it's only possible with firearms and usually it's too much of a trouble: You need to disable the target, be 2,5 or less tiles away plus it adds 5AP to your weapon shot. When you already fire for 9 AP (which is optimal IMO) it's not a very good addition as you need 10 AP to stun with a taser. In this case AP spent vs damage is worse than just shooting 3 times (or better doing Rapid Fire and Point Shot) so I usually have something better to pick.
It's ok on PSI hybrids though if you use premeditated Electrokinesis for 0 AP stuns. I like to keep my second slot for chemical weapons, not a fan of eletroshock pistol anymore as it's doesn't stun reliably anymore (It used to be a 100% chance).
Overall while the skill has nice crits its not really worth it - it's not often that you have enemy stunned/mezzed, close and have that extra 5AP to spare. Would be better if it had lower requirements (+slowed/immobilized) and/or base AP cost.
I use it mostly for isolated targets I sneak close in or small groups (to take the first one down fast). About the weapon, only pistols that affect a single target works so that means some energy pistols work too (I am using plasma but laser should too). THe other weapon I am using is a custom crafted .44 pistol and I'm quite happy with the results with it too.