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Expertise boosts the damage of sledge hammer spikes?
So if the spikes should be doing 4-7 damage each, how else am I doing 29 per spike when I check the damage log? I don't have anything else active like food/drugs and I have no other feats that apply buffs/debuffs. Only other thing I can think of is having 18 strength and nearly maxed out melee might be boosting the damage.

That is an absolute game changer if it truly does boost spikes. Think about it that is turning it from +20 damage per non crit to +80 damage. I don't feel like a complete mongoloid for for ignoring electronics now.

https://steamcommunity.com/sharedfiles/filedetails/?id=2935832573

Edit: I am going to get an absolute definitive answer on this question. Its just too coincidental that the sledge spikes are hitting EXACTLY 20 extra damage. I plan on starting a new character, strapping the lowest quality spikes on a hammer possible, and then picking up expertise at level 10. Testing before and after damage on the training dummy. If the damage jumps by 10 per spike we will know the truth.

After testing it personally I can say expertise does not boost sledge spikes, but strength or melee does. So if you are ever looking at those pathetic 4-7 damage high tier spikes remember that you get 3 on a sledge and they will do much more damage if you are strong.
Last edited by Eternal President Uncle Slam; Feb 21, 2023 @ 5:13pm
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Showing 1-7 of 7 comments
Qiox Feb 18, 2023 @ 12:19pm 
Expertise triggers only once for each individual attack, and as such does not apply to secondary mechanical damage sources like spikes on gloves, metal armor, or boots. It will trigger with each attack in a multiple-hit special attack, like Burst shots and flurry strikes.

From the Wiki.
Originally posted by Qiox:
Expertise triggers only once for each individual attack, and as such does not apply to secondary mechanical damage sources like spikes on gloves, metal armor, or boots. It will trigger with each attack in a multiple-hit special attack, like Burst shots and flurry strikes.

From the Wiki.
Yeah probably just getting a damage increase from melee/strength. This I do know though for 100% fact. Super slam applies its bonus damage to each spike and its amazing. People have been missing out on spikes going exclusively for the shock attachment.
Karina Feb 18, 2023 @ 6:33pm 
Originally posted by Eternal President Uncle Slam:
Yeah probably just getting a damage increase from melee/strength. This I do know though for 100% fact. Super slam applies its bonus damage to each spike and its amazing. People have been missing out on spikes going exclusively for the shock attachment.
Wait what? I have 600 health. You telling me i would deal extra 120 damage several times with one attack? That does not sound right.
Serendipitous Feb 19, 2023 @ 2:05am 
Originally posted by Esteban Failsmore:
Originally posted by Eternal President Uncle Slam:
Yeah probably just getting a damage increase from melee/strength. This I do know though for 100% fact. Super slam applies its bonus damage to each spike and its amazing. People have been missing out on spikes going exclusively for the shock attachment.
Wait what? I have 600 health. You telling me i would deal extra 120 damage several times with one attack? That does not sound right.
Don't let Styg hear you.
Voroff Feb 19, 2023 @ 3:45am 
Originally posted by Esteban Failsmore:
Originally posted by Eternal President Uncle Slam:
Yeah probably just getting a damage increase from melee/strength. This I do know though for 100% fact. Super slam applies its bonus damage to each spike and its amazing. People have been missing out on spikes going exclusively for the shock attachment.
Wait what? I have 600 health. You telling me i would deal extra 120 damage several times with one attack? That does not sound right.
... well, at the same time ... what kind of thing excactly survives a "superslam" ? :D
Ya kinda already one-tap everything, nay ?
Originally posted by Esteban Failsmore:
Originally posted by Eternal President Uncle Slam:
Yeah probably just getting a damage increase from melee/strength. This I do know though for 100% fact. Super slam applies its bonus damage to each spike and its amazing. People have been missing out on spikes going exclusively for the shock attachment.
Wait what? I have 600 health. You telling me i would deal extra 120 damage several times with one attack? That does not sound right.
Yes I am. Idk how it would interact with armor spikes because I am wearing leather armor, but the sledge hammer spikes are adding around 250 damage each to my super slam.



Originally posted by Serendipitous:
Originally posted by Esteban Failsmore:
Wait what? I have 600 health. You telling me i would deal extra 120 damage several times with one attack? That does not sound right.
Don't let Styg hear you.
I would hope it wouldn't get nerfed. The shock attachment is probably still better for a majority of situations. It makes you hit really high on low armor enemies, but still gets massively reduced against high armor enemies. Without super slam those spikes rarely even add damage that doesn't get completely resisted. The biggest advantage is that I was able to play a 3 int 0 Electronics cave man and still SLAM.

I can screenshot my damage log with and without super slam and post it here for those curious. I probably won't go through the effort of testing armor spikes though until a later play through. Next hammer build I will create my character with max health in mind(for super slam). So probably metal armor with at least enough armor penalty for juggernaut, fur hat/bio scrubber, pig/bison boots, and then strap as many spikes on my armor and weapons as possible. If armor spikes work the same as sledge spikes that slam will hit over 2k without crit.

Edit: I quickly tested armor spikes and not only do they not benefit from str/melee or expertise, they do not add super slam damage. My disappointment is immeasurable, but hey hitting 1500 damage with an un optimized non crit super slam is pretty good.
Last edited by Eternal President Uncle Slam; Feb 20, 2023 @ 12:25pm
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Date Posted: Feb 18, 2023 @ 10:52am
Posts: 7