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It literally does not matter. Even if it were not a blind run I still would hate doing this, and that's why I say it was poorly designed. It's just a bad area in an overall good game.
https://steamcommunity.com/sharedfiles/filedetails/?id=2953888383
https://steamcommunity.com/sharedfiles/filedetails/?id=2953888408
Move fast, kill fast. That's my motto.
I didn't lock myself into ♥♥♥♥. After calming down I went back to before I cheated to kill tchort, and I got all the mutagens again, made exitus-1 and walked my ass to the storage area to get some C4. I've destroyed all four mutagen tanks, and now all I have to do is kill tchort.
It is necessary for me. There are infinite spawning tchortlings in the bossfight, and this includes scanners who are my nemesis because I didn't put points into Will or Thought Control because I don't like the psychic abilities.
It is a terribly designed area of the game. Terribly designed.
https://steamcommunity.com/sharedfiles/filedetails/?id=2953983574
Here is a screenshot of me getting the sequence formula. I know I can do it obviously, and I found out that the tchortlings need like 3 seconds to start walking back to their hole.
https://steamcommunity.com/sharedfiles/filedetails/?id=2954110102
I lured all the adds to one corner by blowing this mutagen tank last.
https://steamcommunity.com/sharedfiles/filedetails/?id=2954110239
Killed Tchort after I managed to keep the adds from showing up. I do not believe the exitus 1 compound is optional in my case as I couldn't have done this with all the tentacles attacking me.
Again. This is the most ♥♥♥♥ area of the entire game. I stand by that.
How do I know I would hate it every time I do it? Because I hate it, and I'm doing it right now. Even though I've done it all correctly after cooling off, I can still say I hate it.
No. I was talking about the whole hollow earth complex, but the boss is kinda ♥♥♥♥♥♥ too with infinite spawning tchortlings. The process of getting to the boss and making it a reasonable fight instead of a nightmare is the worst part.
Edit: I have no idea how you'd nuke it in one or two turns. I've focused my build around crits, and even with the best reaper I can make at this point he didn't even take more than 1k damage, but maybe I'm using the wrong bullets. I use W2C.
Well it isn't the best reaper I can make, but the best one I had at the time.
Can't comment on your build because I don't know it, but smart modules are an obvious thing.
Yeah. For a long time I was under the impression that it'd replace the scope, and the anatomically aware scope is too good to replace.
https://steamcommunity.com/sharedfiles/filedetails/?id=2954427823
https://steamcommunity.com/sharedfiles/filedetails/?id=2954428020
This should be sufficient information on my build. The only two skills I maxed on every level up were Stealth and Guns, and I use a regenerative riot overcoat, seeker goggles with +18% chance to crit and I have about 42% chance to crit without focus stims. 0 points into psychic skills, and I've invested a lot into mechanics, electronics and tailoring.
Mind posting your you gear and gun stats along with feats?
Bro. I've forgotten what infusion is from when I first heard of it. I think I've already said that this is my first time ever going past Phreak in both normal difficulty and dominating. I usually lost interest.
https://steamcommunity.com/sharedfiles/filedetails/?id=2954520236
https://steamcommunity.com/sharedfiles/filedetails/?id=2954520267
https://steamcommunity.com/sharedfiles/filedetails/?id=2954520316
https://steamcommunity.com/sharedfiles/filedetails/?id=2954520349
https://steamcommunity.com/sharedfiles/filedetails/?id=2954520424
I made a really stupid choice early on to take kneecap shot. I'm not happy about it, but wcyd. I don't regret any of my other perk choices though.
My reaper has a bipod on it, but obviously it should be a smart module. Again I was being stupid obviously, but at the time I was thinking smart module replaces scope. Because it looks like a sight you'd put on a gun.
Edit: I also value the barrel retractor quite a bit, so if I were to make a smart module spearhead I'd skip the rapid reload tbh.
Just a last thing as i'm here : Well, as i stated in here, i can only applause the commitment required from a player and given from the dev. The old AD&D formula of "door, monster, treasure" in a "final dungeon" of extra size is brilliantly aplied, with the added "i cant go back, so i must live of the land". In a final exam sort of things. You just wont have any other dev going this mental gymnasitc. That's ... ok not to like playing it.
But you may have noticed, you can have good armors but you wont be invicible, as damages sources are always varied. Some logic with the spawlings types, the boss and all : you are not meant to easily cheeze this part of the game (even if an old veteran will clean that up without even encountering ONE tchortaspawnlingthingamagig). In "normal" situation you already have to dodge/tank lighting, grenades, flames, psy-magic, etc ... with SOME thing that will penetrate your defenses.
So, A) if you DID have get WILL 10+, your worries wont have been the scanner - but the two other types o'spawns, B) how do you deal with numerous ennemies that can each, let's say, stun you ? (pack of lunatics with flashbangs, anyone ?)
Response : by being out of sight - even at the end of their turn. "Just do the same" with scanners ... it's not like there arent debris and walls absolutely EVERYWHERE :D
END for me here :p
You are forgetting that scanners have the projection ability which makes them literally impossible to kill for me if I don't kill them before the start of combat. Anyways I think it's a horribly designed area regardless of how anyone else here feels on the topic. I'm glad some of you like it, but I'm firmly on the side of the fence that says infinitely re spawning enemies is bad design... Well outside of an ARPG I guess.
Underrail is more of a tactical game, and I can't think of many tactics for tchortlings other than to avoid them at all costs. I don't really appreciate when a game just flips the board on me like that.
Also it is me being stupid because it was an option I was unaware of until I actually tried putting it on a gun. It just never registered to me that it wasn't a scope equivalent.
Yes, now you, as a sniper, have trouble with scanners. Bravo, you got the point. Now, if you were a psyker, IF YOU WERE A PSYKER, scanner will not be a bother anymore, IF YOU WERE A PSYKER, then something else would be the bother.
Now, again ²
I'm not complaining about being countered. You're arguing with me over nothing.
♥♥♥♥♥♥♥♥. You've somehow made it extremely frustrating to quote your post. We wouldn't even be on this current topic if you weren't intent on telling me basic ♥♥♥♥ like my build not being capable of everything.