Underrail

Underrail

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The_Finish Jul 3, 2021 @ 4:11pm
2
Sixth Playthrough, 600 hours in, this game still surprises me with cool stuff!
I thought I'd share some cool stuff I found during my newest playthrough. I couldn't find most of them on the wiki, so I assume it's all been added recently-ish by that devilish handsome rogue Styg.

Barbed Throwing Nets:

https://i.imgur.com/dyjtcEn.jpg

Only found two of them. Haven't found a blueprint anywhere (yet). They'da been fun to have on my stealth crossbow build.

Found here (on the Lurker Hunter and Trapper): https://i.imgur.com/OZcZ05H.jpg

Psionic Transceiver:

https://i.imgur.com/9osw0PQ.jpg

I'm no Psi expert, but it doesn't seem very good. The special effect sounds fun, but I'm not sure where you can find so many Psi users (aside from the Mall in Upper Underrail)

Found here (on the psionic enemies): https://i.imgur.com/x91YgYO.jpg

Mind Cracker:

https://i.imgur.com/QDqB2ik.jpg

This one's on the wiki, though I seem to recall it was at the Institute. I found it somewhere completely different. On a cave directly North of where the Dude's cave home is (you can also get there by climbing down a hole south of Hecate Research Outpost) there was a (new, I think) exit North, which led to a place that looked like this:

https://i.imgur.com/hmZeLjU.jpg

The map seems small but it's an illusion, if you keep walking North you'll find the hammer...and spawn a whole bunch of stealthed Azuridae Goliathus on the way back.

Cryogenic Barrier Mentor: I found it in the same cave that leads to the foggy map pictured above, on the Lunatics to the East.

A whole bunch of "luxury" items that I'd never seen before:

https://i.imgur.com/LIH3QEg.jpg (I don't recall exactly, pretty sure it was in one of the Expedition areas)

https://i.imgur.com/y06cQ8w.jpg (Same place where I found Mind Cracker, west side of the map, had to reveal a secret path to get to it)

https://i.imgur.com/9YsN91C.jpg (on Percival, the Tchortist in Core City. Had to Pickpocket it)

https://i.imgur.com/b8nss6j.jpg (on Captain Grimm)

That's all so far. Has anybody else found any cool new stuff you'd never seen before? I kinda feel every time I play Styg just keeps adding stuff!
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Showing 1-8 of 8 comments
The_Finish Jul 3, 2021 @ 5:00pm 
Man, I just realised all of this is from the newest update, that'll teach me to not read the news on the game page!

Crafting seems very convoluted. Everytime I play I put many points into it but can't actually craft anything because need chem, need trailor etc.. etc... etc...

And then just picking up better stuff in the world so i'm like, why I am wasting points in this? All segmented and just ends up being annoying than rewarding.
Last edited by Liam Neeson Punching Wolves; Jul 3, 2021 @ 7:09pm
Jean-Luc Jul 3, 2021 @ 8:11pm 
There's loads of little additions.

Lydia, head of Investigation at the Institute, has a white robe and unique portrait now: https://ibb.co/ygLGF53 She's not the only one with cosmetic changes.

I tried killing her to see if you can get the robe but no dice. :P

A bunch of prominent Tchortists have exotic jewlery in their pockets and offices.

Underrail is like a live service game but without all the ♥♥♥♥♥♥♥♥.
Last edited by Jean-Luc; Jul 3, 2021 @ 8:14pm
frank_kretschmer Jul 4, 2021 @ 3:06am 
Time to play a seventh playthrough after the last update a bunch of new stuff, worth checking it out.
Exodus Of Sound Jul 4, 2021 @ 1:48pm 
I found a boning knife (weirdly gives +4 to biology, so new crafting meta woop woop) during the Coretech warehouse defence, a ti-chrome hair clip in Evelyn's dungeon, and a few other bits & pieces that I've already managed to forget.
Thrax Jul 4, 2021 @ 2:11pm 
Originally posted by Jean-Luc:
There's loads of little additions.

Lydia, head of Investigation at the Institute, has a white robe and unique portrait now: https://ibb.co/ygLGF53 She's not the only one with cosmetic changes.

I tried killing her to see if you can get the robe but no dice. :P

A bunch of prominent Tchortists have exotic jewlery in their pockets and offices.

Underrail is like a live service game but without all the ♥♥♥♥♥♥♥♥.

The polish done on Underrail makes me hopeful for Infusion and UR2. As much as I want more Underrail, I can see things being nicely fine tuned and improved. Throwing is probably going to be awesome in infusion where an update or two ago it was lackluster.
Greb Jul 4, 2021 @ 5:24pm 
Stop, you're making me want to play again. I've got too much of a backlog as it is :winter2019angryyul:
Originally posted by Jean-Luc:
Underrail is like a live service game but without all the ♥♥♥♥♥♥♥♥.
You know it! That should be the store page description, lol.

All this AAA drudgery is the storm, and UnderRail is the port. With Styg's approach to game development being the lighthouse.
Originally posted by Liam Neeson Punching Wolves:
Crafting seems very convoluted.
Like everything else in this game, at first. I tried a crafting run and didn't understand about quality levels of things I made, so everything I had was coming out as absolute trash compared to the stuff I could find / buy.

You'll always be able to find some nice gear around the game so people who don't take crafting as a core focus can get by. Hell, some of the unique things you can't craft is often good if not better that things you can craft in some cases, often offering unique features you can't get anywhere else - if not just for collectionists, also useful for people who don't craft.

But once you get a good grasp and where you wanna be and find the high quality components to make it, crafting is definitely an incredibly powerful tool. Starting with the basic stuff like a Siphoner Leather suit and tabi, and going from there. I'm nowhere near an expert, but the experts know how to take like, a piece of boar leather and make themselves into a tank, or combine some electronic stuff, take a few perks, and then critically one shot the boss with a laser pistol...stuff like that.

Keep going, it'll all fall into place!
Last edited by Greb; Jul 4, 2021 @ 5:31pm
Originally posted by Greb:
Stop, you're making me want to play again. I've got too much of a backlog as it is :winter2019angryyul:
Originally posted by Jean-Luc:
Underrail is like a live service game but without all the ♥♥♥♥♥♥♥♥.
You know it! That should be the store page description, lol.

All this AAA drudgery is the storm, and UnderRail is the port. With Styg's approach to game development being the lighthouse.
Originally posted by Liam Neeson Punching Wolves:
Crafting seems very convoluted.
Like everything else in this game, at first. I tried a crafting run and didn't understand about quality levels of things I made, so everything I had was coming out as absolute trash compared to the stuff I could find / buy.

You'll always be able to find some nice gear around the game so people who don't take crafting as a core focus can get by. Hell, some of the unique things you can't craft is often good if not better that things you can craft in some cases, often offering unique features you can't get anywhere else - if not just for collectionists, also useful for people who don't craft.

But once you get a good grasp and where you wanna be and find the high quality components to make it, crafting is definitely an incredibly powerful tool. Starting with the basic stuff like a Siphoner Leather suit and tabi, and going from there. I'm nowhere near an expert, but the experts know how to take like, a piece of boar leather and make themselves into a tank, or combine some electronic stuff, take a few perks, and then critically one shot the boss with a laser pistol...stuff like that.

Keep going, it'll all fall into place!

Cool. Kinda messed up with my points so still alot of stuff can't craft.

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Date Posted: Jul 3, 2021 @ 4:11pm
Posts: 8