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What about prices when you buy from them?
https://steamcommunity.com/sharedfiles/filedetails/?id=1865136624
https://steamcommunity.com/sharedfiles/filedetails/?id=1865136796
I think you can calculate it yourself, don't you?
I'm wondering if there might also be a hard limit. It would be silly to able to buy things for 90% price and then sell them for 100%, after all. So perhaps buying prices are capped at 115% and selling prices are capped at 85% or something?
What I really want to know is whether there's any point in putting more points into mercantile than the 105 needed to open up all the extra merchandise from vendors. If it caps at just 100 anyway then there'd be no point piling in points upward of that, other than for the very small benefits given by the mercantile perks.
No point really, other than what you stated.
But such is the case for numerous skills (Persuasion, Lockpicking, Hacking, Traps).
I'm kinda surprised that when Expedition came out, there weren't new soft caps raised on skills like these. For instance, you can already get the best discount at Ray's jetski shop at 105 Mercantile, so you still didn't have any reason to raise it higher than that.
...Unless there ARE new opportunities, but nobody's discovered them because nobody has maxed out those skills before...