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Glad to be of help mate.
Heheh, glad to hear!
Better late than never. :p
Kind of screwed up. Can only do it from the quickbar, and with no context menu it's never made apparent that you can even do that at all. I tried dragging the bandages onto him but that just dumps them onto the ground.
Yeah, it's not very user-friendly since you have to use an item in a way you haven't, at least not up until that point. I mean, the info is all there, sure... But nevertheless it's not clear enough on how to do it.
Kinda wish they'd do a pop-up for that specific mission or something to help people out. Not everyone thinks of coming to the discussion forums for this lol.
The fight is already over, and I always assumed everyone heals to full by the next fight anyway.
It wasn't really worth it.
But it's an option! Does bandaging him stop the bleeding too? It has been some time since I played last, but the Doctor feat...does that enable stopping bleeds when bandaging? Or is it just a dialogue thing?
Pretty cool, never thought about that.
I learned about the "trick" to bandage in turn based mode even during extended firefights if you obscure yourself, but I haven't gotten around to fully abusing that, I used to think you could only use bandages in real time, lol. Is it possible to be obscured in combat with allies, and then bandage them during your turn? I'm almost 100% certain that simply using your turn to blow the enemies away would be more helpful to your allies health than bandaging them from the shadows, but, for curiosity sake lol.
Is it possible for a non-combat player to bandage an in-combat NPC?
It's just good for the soul, y'know?