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I met 3 pirates and they blew up me in 1 turn while I was on my free jetski. Bought Plazma Leviator and got blasted the same in 1 turn. I can kill 4-6 enemies per turn with AR build so no point to kill 1 enemy with plazma per turn.
Need to have a penalty for guns usage at least for 50% I guess. Otherwise its no point to buy these good jetski.
Ah crap - I guess I won't be learning the remaining naval combat feats on this playthrough as I sided with the expedition (despite my earlier reservations).
Also, since we're talking about Jet Skis (expensive ones at that), can I buy an expensive jet ski (like the Devastator), import my character into a new game, and still be able to own the jet ski? Or do I have to buy it all over again - was wondering about that.
Hello again, Auron!
I can't say if importing lets you keep a jet ski (I would guess no), but here's an insider tip for you:
Inside Joint Security, at the inner docking bay, you can find a Reef Glider jet ski. The Reef Glider itself is pretty crappy and needs a new battery/engine to make it run, BUT if you have a solid mercantile skill you can drive it (or tow it with the freighter) to Ray's jet ski shop and he will pay you an absolute assload of charons for it. I think the top mercantile check gets you an insane 40k charons. It's essentially a jet ski you can trade in for whichever other one you want.
I was wondering about the ownership thing since you are given a physical key when given proper ownership of a jetski.
If you cannot import, then buying an expensive jetski seems to serve little purpose other than being a cash sink.
I wouldn't be surprised - but that also makes me wonder about the home ownership in Core City if you have the key.
Unless I have to fight on a ski, I prefer to disembark and fight there. I boarded the native attack ships two squares north of the camp on the sea, which works fine. I tried it from the ski, too, but you need several AE attacks to get anywhere.