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First, the starting point has to be a road.
Second, it has to be within a certain slope angle of the road it starts from. It doesn’t have to match the slope at the other end however.
Third, it can’t be steeper than a certain angle.
The result of this is that there are a whole bunch of bridges that you can only make by building out a bunch of temporary roads to get the right slope and then later going back and deleting them.
If you are building symmetrical bridge and last piece of road suddenly changes to support piece when you want to complete path then:
* finish road one unit before
* click and hold dangling end of such road
* drag it one unit and close the path
Suddenly game will see no trouble in having road where it was previously switching to support. It's not angle rule, it's an unresolved, everlasting bug.