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- bat
- machete
- chainsaw
Another thing about this is, there's no real character that would use melee weapons because of the missing skilltree.
I mean Jack is kinda tanky but he's just too good with the rifle, why bother to use something else.
I think there should be a class that focuses on the boomerang and melee weapons....
All melee weapons:
-Wooden Stick
-Wooden Axe
-Iron Axe
-Rusty Machete
-Iron Stick
-Chainsaw (low+high capacity)
-Improved Chainsaw (low+high capacity)
-Golden version of all the above weapons if you combine them with Red Stone
A burning stick or arrow is great for brush, but the true value of a melee weapon is when a horde closes the distance and starts to mob you. The chainsaw is especially helpful in those cases since you can rev it and spin a circle to hit the zeds in all directions.
I disagree, though to each their own. I found value in my golden iron axe all the way through the final battle. There are plenty of times when you're waiting for a boomerang to return, or the aiming mechanics prevent you from hitting an enemy at close range who is circling you. This is where melee saves you.
:)
I just wish the final battle had a really nice defensible position, i ended up using a bunch of attractive bombs to stay alive when the mobs started getting really thick and the aiming on the ranged started to fail me. Seems a but wonky sometimes, i swear i have my stick pointed straight at him, but then i need to move it side to side for it to lock.