How to Survive

How to Survive

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505 Games Jun 4, 2015 @ 11:40am
Introducing How to Survive: Third Person Standalone
Dear Survivors,

We know we’ve been very quiet lately and wanted to write a note to you all. Last months have been frantic. We finished the last DLCs and compiled the Storm Warning Edition. Unexpectedly we moved to a new office closer to central Paris. Packing all our stations from 16 years of development and setting it up again allowed us to consider How to Survive in perspective.

We started the game back in 2011 and by October 2013, as we were about to release, we had many questions: Is the game working as we planned? Does it look how we wanted? And more important of all, will players enjoy it?

But eventually we had to push the button and make the game live, crossing our fingers and leaving ideas in the drawers…

The reception was good and we thought we’d bring some of those ideas back to make the game we want but, even more, the game that you’d want. So we gathered feedback in the forums and set up a survey to get a global vision over individual thoughts. We brought that content progressively across 2014, always within our possibilities.

(No, guys… we are not doing a Massive Multiplayer Persistent Arctic World. At least not yet. No, we are not planning to recreate a wolf-infested New York either, maybe in the future…)

And we want to thank you all for your help and support making the game!

But one of the ideas we got reading your comments was still flying around: How would the game look and play from a different perspective? We have very clear in our minds that How to Survive is an isometric universe, and want to keep it like that, but we though “What the hell, why not? Let’s give it a try”. So we ran some tests and we were surprised by how a closer and lower 3rd perspective created such a different experience, but we realized that it wasn’t just a matter of repositioning the camera. It needed some strong adjusting on many fields to make it work. And that accounts for a lot of resources.

And still we decided to develop How to Survive: Third Person Standalone. So players could have a different experience on the HtS archipelago, less tactical and more “in your face”. After extensive discussions, in which we decided it was going to be an independent single player experience featuring the original game, the free updates (backpack extension, tombstones, achievements, etc) and “Kovac’s Way”, “Hello, my name is Nina”, and “One Shot Escape” DLCs.

We knew at that stage that we couldn’t include multiplayer features, “El Diablo Islands”, “Heat Wave” or “Barricade!” DLCs without jeopardizing other developments. But we feel the outcome is definitely worth the effort.

HtS: Third Person Standalone is available on the store at $9.99 with a 20% preorder discount. But if you already own How to Survive, we’d like to thank you with 70% off the Third Person Standalone.

Hope you enjoy it! Thanks again for playing and stay tuned for exciting news.

Eko Software and 505 Games
Last edited by 505 Games; Jun 4, 2015 @ 11:41am
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Showing 1-15 of 83 comments
HunterKiller Jun 4, 2015 @ 11:43am 
Thanks.
PR PUNISHER Jun 4, 2015 @ 4:36pm 
So help me understand, how is charging us for a mod of a game we already own a good idea... You say thanks to us who have supported you but you throw this in our face..... You could have made this a dlc, or even gave it to the community. I have purchased your game and all the dlc's but this is underhanded. Hope you understand that, and if people stop supporting your future endevours, well you know why....
Last edited by PR PUNISHER; Oct 20, 2015 @ 6:53pm
chinesse warrior Jun 4, 2015 @ 5:23pm 
Dear Dev, you are ♥♥♥♥♥♥♥ dumb.

chinesse warrior Jun 4, 2015 @ 5:24pm 
Dear Dev , don't make a new game simply by changing camera.
Garkham Jun 4, 2015 @ 5:37pm 
Only camera change? :Kovac:
VaLiuM Jun 4, 2015 @ 7:53pm 
Even the textures are vanilla ... :rfacepalm:
Ersatz Soul Jun 5, 2015 @ 3:00am 
and with bugs present from original HtS?

Originally posted by Garkham:
Only camera change? :Kovac:
and RED-COLORED INVENTORY!!!!
Garkham Jun 5, 2015 @ 6:16am 
Originally posted by Ersatz Soul:
and RED-COLORED INVENTORY!!!!

Ho my god... TAKE MY MONEY!!! :gasmask:
Ptakho Jun 5, 2015 @ 6:51am 
505, when is 4 co-op multiplayer will be available?
NeoInNervous Jun 5, 2015 @ 4:24pm 
"Nice"..... But when the co-op mode of the original will work properly? Shared items for example...
Mr.Noskill Jun 8, 2015 @ 12:41am 
As they expressed, its not about the Camera angle, that is the easy part. Not easy is doing all the new targeting etc. Thanks Devs! Nice idea!
Defsquad Jun 8, 2015 @ 1:55am 
still need s a coop though
Steve Jun 8, 2015 @ 10:16am 
I also think this should be a free mod, or maybe a low-cost dlc, but to make a whole new game out of this... I dont like this idea...

I didn't play HtS for a long time, but last time I played there was so many issues in the Mutliplayer game, which should be fixed first, before you do such a thing.

First there was no way to communicate with the partner, no in-game text- or voice-chat, so it was really not playable with newer players, who didnt know what to do, because you coudln't interact with them

Second (and maybe not so bad but) you can just play with 2 players, would be nice if you could play with 3 (or with Nina-DLC also with 4)

that's all I hoped for... and not this 3rd person thing
HunterKiller Jun 8, 2015 @ 10:24am 
Maybe not everyone wants to have just co-op/3-4 players games and just enjoys playing games in single payers. Don't like it, don't buy it, stop ♥♥♥♥♥♥♥♥ about it and move on. I don't like playing alone all the time but, I more than certainly hate being sold a game that doesn't specificaly state that it's co-op only and I buy it just to find out that, I HAVE to play co-op.

I like the challenge of playing them in SP and then, if I find out that it's nearly impossible to do then, and only then, will I look for a teammate to help me with it.
Last edited by HunterKiller; Jun 8, 2015 @ 10:25am
MrDerpHerpin Jun 8, 2015 @ 1:56pm 
the amount of stupidity that these game developers do is just hilarious, this is why gaming is turning into a never-ending money pit. i'm not going to support a greedy dev that takes an already made game, modify it, and re-sell it... that is not an okay business decision!
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Date Posted: Jun 4, 2015 @ 11:40am
Posts: 83