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That is a HORRIBLE way to gauge the worth of games.
And if you do, you don't say 'it was normal'. 'A poorly made game'.
We shouldn't allow bad games to become the standard or average.
Jazzpunk was a nice game, but it was short. I would not recommend someone to buy it because of its gameplay-to-cost ratio.
also i would recommend jazzpunk, the quility-to-cost ratio is way better than most games today. that is unless you look for games that have drawn out story lines, which this is not one of them.
also i would recommend jazzpunk, the quility-to-cost ratio is way better than most games today. that is unless you look for games that have drawn out story lines, which this is not one of them. [/quote]
Depends what genre of games you're talking about. Plenty of good quality and 'many hours' games have been made this year alone. Yes this company was supported by the purchase (maybe), but what I learned about this specific company is that in the future I will do research as to the length of the game before buying it. Not spoiling it, but knowing how 'long' the game is.
I can play Wedding Qake for only so long.
"Quality-to-cost" and how many hours you can play a game are different.
A game can be really good, but if it's only 1 to 2 hours of actual gameplay long, I wouldn't want to pay the same amount as another game that may be slightly lower in visual quality but with 100's or 1000's of hours of possible gameplay behind it.
It's basically box-office price.
I don't know what that means.
This videogame, if you love it/enjoy it, then 1-3 hours of entertainment is good.
And Xeonic made good point. So many sh1toki games these days, this game is great value compared to bad games that last long or mediocre length but bad games.
But, I'm sorry, I got it for very cheap so nice so worth it :)!!!! only 4 euros.
I'm sorry to hear. Know you know the struggle of my nation.