METAL SLUG 3
infinite lifes?
is there such option in the game so i can just sit and relax?
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Showing 46-60 of 117 comments
pablofsi Feb 21, 2014 @ 10:25am 
They should add is as an unlockable and you'd have to work hard to achieve it.

What the ♥♥♥♥ is the point of giving you infinite lives? this is why games nowadays suck gameplay-wise... nothing at stake, no challenge. You can go watch a movie if you don't want to overcome any obstacles to have fun.
Riot Feb 21, 2014 @ 10:37am 
Originally posted by haha nerds...:
It's not the same, and I know I'm not alone here.

You don't have to be alone for it to be a bad argument. It's a PvE game and as long as it doesn't impact the ladder standings or allow for co-op griefing it shouldn't matter what an individual who paid for the game wants to do with it.

haha nerds... Feb 21, 2014 @ 10:40am 
Limited credits at least used to be the standard for arcade ports. It's only more recently with lazy emulated released that it's changed. Unlimited credits = no challenge. Stop trying to ruin the game.
Riot Feb 21, 2014 @ 10:49am 
First of all, you're wrong, that depended entirely on the game or system (every game my friend had on his NEO-GEO was unlimited). But more importantly It doesn't ruin the game. Just don't use it if you don't like it.
haha nerds... Feb 21, 2014 @ 10:54am 
Neo-Geo games weren't exactly ports though, but IIRC limited credits was the standard there as well. But it's been a while so I can't be sure. But yes, it does ruin the game. because it ruins the feeling of challenge. Restricting yourself from using credits is never the same as actually making do with what you're given.
Riot Feb 21, 2014 @ 11:11am 
It was the option in every game he had to set it to unlimited. Also every fighting game port I've ever played had unlimited continues regardless of system.

You think you should decide for other people who have spent money how they can enjoy a video game that has no impact on you? (which in it's original arcade state HAS unlimited continues via operator switch or quarters).

The fact that XCOM has an easy difficulty as well as iron man classic does not diminish the challenge of beating it on the latter setting. The fact that other people play it on easy doesn't take away from my experience. You keep repeating that it ruins the challenge, but you don't explain how it does if you don't use the option.
Last edited by Riot; Feb 21, 2014 @ 11:13am
haha nerds... Feb 21, 2014 @ 11:17am 
In fighting games you have to restart the match if you continue, it's not the same. As I've said I'm all for an infinite continues cheat code, but it should be regarded as a cheat. You can play it on easy right now if you want, it doesn't bother me, but removing the credits limit WILL impere my experience of playing it.
Aulbath Feb 21, 2014 @ 11:31am 
Why? Score resets on Continue. You can still prove you are hard enough 1CCing this thing over and over again going for that perfect 10 million score. The amount of continues is completely irrelevant to this game. In order to be considered good/get a good score you still need to make it as far as possible with the 3 lives you get per continue.
haha nerds... Feb 21, 2014 @ 11:38am 
It's not only a high score game, and that kind of "artificial" challenge is never as good as the real deal.
But I'm out of this discussion now, I'm glad they limited credits for this release (and set it to a fair number) and I know others are too. As I've said I wouldn't mind a cheat code, but I hope they don't mess up the game for all of us just because some people want infinite credits.
But I doubt they will, since they actually did limit credits, and it didn't change during the beta phase.
Last edited by haha nerds...; Feb 21, 2014 @ 11:39am
Riot Feb 21, 2014 @ 11:49am 
Originally posted by haha nerds...:
In fighting games you have to restart the match if you continue, it's not the same. As I've said I'm all for an infinite continues cheat code, but it should be regarded as a cheat. You can play it on easy right now if you want, it doesn't bother me, but removing the credits limit WILL impere my experience of playing it.

What does it matter if it's a code vs a toggle in the options menu?

I am trying to understand, but this is really irrational to me.
haha nerds... Feb 21, 2014 @ 11:51am 
Originally posted by Riot:
What does it matter if it's a code vs a toggle in the options menu?
I am trying to understand, but this is really irrational to me.
It does matter, just as it does matter if god mode or infinite ammo is a code rather than a menu option. I can't feel the thrill of the challenge the same way if I can just turn it off, a cheat code doesn't affect me in the same way because it's a cheat.
Aulbath Feb 21, 2014 @ 11:56am 
"Artificial" challenge? Nobody cares wether you beat Metal Slug 3 in 2 or 20 credits. The 1CC / score struggle however is REAL!

It is the one/only/definite challenge in most arcade games, because they are pay to win otherwise - if you brought enough cash that is (which is very crucial to realize when you talk about "challenge", especially when compared to titles specifically made for "home operation").

The only "measure" of skill in arcade games with the exception of fighting games (when you compete against other players in 1on1 battles) is either score or 1CCing it.

If you want further proof of this, please visit the Ikaruga forums (recently released on Steam).
That game doesn't even record score if you put in more than one credit, haha!

Just my 2 cents on this - I would agree with you if this was about lives, infinite lives would break MS3, infinite credits / freeplay however do not.
haha nerds... Feb 21, 2014 @ 12:44pm 
It's not about impressing someone else, the challenge is personal.
It's not uncommon that arcade ports with unlimited credits gets criticized because of it. This is not something I made up myself. Unlimited credits detract from the game.
Of course most arcade games were "winnable" with enough cash, but the same is not true for the home versions. And despite the origins, these games are very much possible to play this way.
Last edited by haha nerds...; Feb 21, 2014 @ 12:53pm
oyAnN Feb 21, 2014 @ 12:46pm 
all these long comments :epiczombie:
Dr. Spiderlegs Feb 21, 2014 @ 12:51pm 
Originally posted by haha nerds...:
It does matter, just as it does matter if god mode or infinite ammo is a code rather than a menu option. I can't feel the thrill of the challenge the same way if I can just turn it off, a cheat code doesn't affect me in the same way because it's a cheat.
A cheat code is still a form of toggle.
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Date Posted: Feb 15, 2014 @ 5:11am
Posts: 117