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First of all, please check your post for spelling errors before submitting. It makes it a lot easier and nicer to read.
Some people (read: you) need to understand that some developers luckily don't want to pander to every audience. If you make a game for everybody, you make it lose its taste.
You're right, binding an option already within the emulator ruins the game for everyone. /sarcasm
It's not pandering, it's a well established feature in the emulation community that keeps the original game intact (see: "unchanged" you ignorant taffer) while allowing more casual players an option to keep playing. If you want to play with 1 credit, or 20 credits, or 99 credits that's up to you, I'm not asking them to rewrite the game levels or difficulties, just bind and make availible what's already part of the emulator.
I can't stand how daft some people are around here.
Can throw that right back at you.
Read up on what the Völgarr dev said about adding more checkpoints:
http://steamcommunity.com/app/247240/discussions/0/846965056727179788/
Sure, it's not the exact same thing as having more continues in this game, but it's the same philosophy.
Hopefully you'll understand the relation, you uneducated one-dimensional casual (since you called me an ignorant "taffer").
"Keep in mind the game can be completed in less than 30 minutes. If you can only play in half-hour chunks, you will still start to get better and better each time you sit down to play the game, and eventually you will be able to beat the first level in a single play session, and then multiple levels, and then the entire game. That's honestly how the game was meant to be played - just like actual arcade games in the arcades, you'd go and play them for a half hour or so, and then have to come back another day to try again, and eventually you'd have played it enough to complete it with 1 quarter. It wasn't meant for marathon play sessions where you complete the whole game the first time you sit down to play it, nor was it meant for you to complete a level and never see it again like a modern story-focused game."
The rest of the post is unrelated.
Again this doesn't require more than 5 minutes of work for even the most unskilled coder, and makes no changes to the original game or to the gameplay of people who choose to not take advantage of it.