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The wiki has a list. It's a bit outdated, but most of the game controls are still correct.
http://wiki.wolfire.com/index.php/Control_Reference#Character_Movement
I have started with my list here already, so I'll just continue at this point.
General:
Enter game: 8 while in the editor
Enter editor: Escape or 9 while in the game
Game controls
Change the direction of the flip with the movement keys. Has no real function as of now.
Attacks differ based on distance, movement whether you are crouched or not.
For Turner the unarmed move-set is the following:
Cannot be blocked, but needs some getting used to. Completely overpowered right now.
Attacks when the opponent is on the ground
Other characters have different moves, for example a spinning back kick instead of the roundhouse kick
Can be used to duck under high attacks (roundhouse kick, spinning back kick and the hook)
Makes getting up from the ragdoll state much faster. With a movement key you can control the direction of the roll. Also when you are ragdolled in the air.
There are only active blocks. You have to time it correctly. Holding the block button does not work. You cannot block a weapon if you don't use one.
I think right click also catches thrown weapons, but enemies can't throw right now, so this is only relevant to multiplayer.
Same timing as with the block
If you keep it pressed, your character will choke out the opponent. You can move him around a bit in that time.
Debug Keys:
This also freezes the camera in the game mode. In the editor you can move around freely.
instantly kills any NPC close to you and launches them away
EDITOR:
tbd
Actually, I think the editor controls are still all correct. so look them up here:
http://wiki.wolfire.com/index.php/Control_Reference#Character_Movement
EDIT: I hate the formatting here.
What doesn't work for you?
This thread is two years old. It is also a thread on the topic "what are all controls" not the topic "this thing doesn't work for me". Did this reply go to the wrong place?
Is it possible for the player to do a spinning heel kick in the arena mode?
Are you asking for a new feature, or is this an attack that exists in other parts of the game?
I know we have what we call a "roundhouse", which is in Athrul's list above. All non-sneak attacks that can be done in single player can be done in the arena.
If you're asking for a new feature, please make a new post. It is off topic on this thread. When you make that post, please specify exactly how you'd like it to work, when it would be executed, etc. We're not likely to make major modifications to the input scheme for combat (all attacks are triggered off left click), but if you can fit it into that framework, then we might consider it.
Locking the thread because it's started to attract off-topic discussion, and got necro'd.