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Thats what gave me the idea
maybe to take land, you can start a seige or diplomatically take it or simply kill everyone on said land. But most importantly, the quests would need to have meaning... take this land because it has resources we need or would give us access to rivers for trade and such.... get rid of this person because they are hurting our cause. so on and so fourth. But every task you take and every way you can complete it will have a real affect, good or bad.
And the factions would have different forms of government, Democratic republic. Constitutinal republic. Constitutinal Democracy, Socialist state, Communist state, Dictatorship, Monarchy, Oligarchy. and all the various combinations. They can have differing policies such as allowing their citizens to own weapons (Makes land easier to defend/harder to take and makes resistance groups stronger which is good if you are trying to overthrow the government) and other different laws and such.
and yeah it would be interesting to play as bunny hitler and send death squads to kill the race of rats or something
And different religions could be added to the game and you could go on crusades.
i personally think the game would be infinitely more interesting if there are many many different religions in game but only one of them is true and you have to study them to figure out which one is true.maybe if you can find the true religion, you can study it and receive blessings... or study the games version of satanism and become a feared demon like beast which can kill anyone unless they are blessed by the true religion or something.
you can go on missions for not only governments and buisnesses, but also from religious figures. Like you can do missionary work or kill infidels and such.