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This folder has all the info and catagorization that you will need from here.
Then you just change the folders names to your liking and then make sure to match your files in the mod.xml to the new folder names.
the mod.xml is in the root folder next to data and holds alot of info regarding what to put into it (located inside your examplemods folder, that you have put in the Mods folder right before)
Drag you level/scripts/character into this folder in the correct places.
The pictures in image and textures show you what kind of pictures it should be (png, jpg) and they also shows how big the pictures are allowed to be (400p, 720p, 1080p etc etc)
Ohm.... subscribe the mod and then activate it in.. hmm hm... the mods menu in-game... ohm...
Not sure how you have been able to start a discussion if you have not been able to activate mods in Overgrowth yet ;)
Or is it here you mean it is not showing?
What mod is it?
it was fixed the next day
You have to wait for the mod to download before starting the game. If you are subscribing to the workshop mod outside of the game, you should wait for your steam client to sync, or it might pause that download. If you do it in game, then there's a download progress indicator in game.
Also, make sure you haven't paused all steam downloads, or mods won't install.