Canvas of Kings

Canvas of Kings

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How to export at higher quality?
Hi! So I'm making a town map, and I need to be pretty large. Everything looks great when I build, but when I export, the houses are super pixelated, when I zoom in. I tried different DPIs, but it all looks the same no matter what I choose, even if the resolutions is like 4k.

How do I export with better details, so we can use the sections of the map without having to export it in sections? Thanks in advance!
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Showing 1-4 of 4 comments
Hannes Breuer  [developer] Apr 20, 2024 @ 9:11am 
Originally posted by easternwesterner:
Hi! So I'm making a town map, and I need to be pretty large. Everything looks great when I build, but when I export, the houses are super pixelated, when I zoom in. I tried different DPIs, but it all looks the same no matter what I choose, even if the resolutions is like 4k.

How do I export with better details, so we can use the sections of the map without having to export it in sections? Thanks in advance!
Hi!

Would you like to print the map?
Then the resolution of the image depends on the selected paper size and DPI. The visibility of the objects also depends on the size of the map area. If you want to print an entire city on e.g. A4, the details are relatively small.

You can use the Map Size slider to enlarge the map area without increasing the pixel resolution of the image.

If you simply want to use the map digitally, you can switch to Digital in Map Settings.
You can set a total pixel resolution of about 13k x 13k pixels for the export. This depends a little on your hardware.

Unfortunately, there is no automatic multi-page export yet. Sorry!

I hope I can help you!
Feel free to check my discord. There you will find support, mini tutorials and some custom assets: https://discord.gg/JTBS2xWedR
Last edited by Hannes Breuer; Apr 20, 2024 @ 9:11am
Orphoix May 14, 2024 @ 11:24am 
I have the same question.
When I want to have the entire map in frame, I have to zoom out relatively far. Lets say to around 14% in my last map. But even on highest DPI, that gives me a highly pixelated export image when trying to look ar the buildings.

I would "simply" like to have the entire map exportet (aka all builded areas in one image) no matter my ingame camera position or zoom level and with a resolution as if I would have looked at it with 100% zoom.
綾波レイ May 16, 2024 @ 12:00pm 
yes:steamthumbsup:
Hannes Breuer  [developer] May 18, 2024 @ 1:55am 
Originally posted by Orphoix:
I have the same question.
When I want to have the entire map in frame, I have to zoom out relatively far. Lets say to around 14% in my last map. But even on highest DPI, that gives me a highly pixelated export image when trying to look ar the buildings.

I would "simply" like to have the entire map exportet (aka all builded areas in one image) no matter my ingame camera position or zoom level and with a resolution as if I would have looked at it with 100% zoom.
The maximum exportable image size is approximately 16k x 16k pixels. (This is also somewhat dependent on your hardware and limited by the Godot Engine).
If you zoom out very far/export the whole map in a single image, e.g. individual buildings at 16k x 16k are correspondingly pixelated. The only possibility is to split the export (preferably automatically) into several images so that it is high-resolution/not pixelated. Unfortunately, this is not yet possible automatically.
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