A Difficult Game About Climbing

A Difficult Game About Climbing

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MaskMan191 May 1, 2024 @ 3:30pm
Ripoff of multiple Bennett Foddy games.
This is just the aesthetic of Getting Over It (down to same assets possibly?) with the premise and gameplay of GIRP, with zero credits to either game nor to Bennett Foddy himself.
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Showing 1-15 of 45 comments
nome May 1, 2024 @ 5:19pm 
jester bait, were not dumb
MaskMan191 May 1, 2024 @ 5:48pm 
Originally posted by nome:
jester bait, were not dumb
It's not bait, look up GIRP. It's like 11 years old and Bennett Foddy made it. I'm tired of these stupid rage platformers copying off of other games. It's lazy and the ones made by random no-name developers like this are always made with stolen assets.
HolyShiba May 1, 2024 @ 8:43pm 
someone didnt scale the mountain
Junior TheTanadu May 2, 2024 @ 11:20am 
Someone didn't watch author's video. It's literally there – yes, he took the idea of rage climbing, but he wanted to do it as literal climbing (at first he was thinking of controlling even 4 joints, not just 2), where the movement is more predictable (Get over it had so randomness in it, and it was more luck based than skilled based). Also Bennett approved the game and said that it's cool, so you can cry about it (p.s. really crying about using some new genre of games? Just don't play it).
Last edited by Junior TheTanadu; May 2, 2024 @ 11:22am
Pascal Darras May 2, 2024 @ 12:08pm 
Aahh it make my micro PP hard when I complain on steam forum AAAHH it feel so good to Blast the Shart while nutting in my gaming chair OOH.. am.. AMBASING
Casual Amateur May 6, 2024 @ 9:34pm 
Bennett Foddy Dev seem to be totally fine with this game. Also enjoy it too.
Peko May 10, 2024 @ 7:19pm 
Originally posted by MaskMan191:
This is just the aesthetic of Getting Over It (down to same assets possibly?) with the premise and gameplay of GIRP, with zero credits to either game nor to Bennett Foddy himself.
hm yes because bennett foddy invented climbing mountains.
also in the devs video he literally mentions how he took inspiration from those games.
MaskMan191 May 10, 2024 @ 7:24pm 
Originally posted by Peko:
Originally posted by MaskMan191:
This is just the aesthetic of Getting Over It (down to same assets possibly?) with the premise and gameplay of GIRP, with zero credits to either game nor to Bennett Foddy himself.
hm yes because bennett foddy invented climbing mountains.
also in the devs video he literally mentions how he took inspiration from those games.
This isn't inspiration, this is aping. I don't care if Bennett Foddy said it's okay, he's an idiot for that. All this dev did was say "What if I took Foddy Game A and made it look like Foddy Game B?"

And saying it's "inspired by" is just a way to get away with it because there's always idiots like you who believe it.
Last edited by MaskMan191; May 10, 2024 @ 7:25pm
nome May 10, 2024 @ 8:08pm 
Originally posted by MaskMan191:
Originally posted by Peko:
hm yes because bennett foddy invented climbing mountains.
also in the devs video he literally mentions how he took inspiration from those games.
This isn't inspiration, this is aping. I don't care if Bennett Foddy said it's okay, he's an idiot for that. All this dev did was say "What if I took Foddy Game A and made it look like Foddy Game B?"

And saying it's "inspired by" is just a way to get away with it because there's always idiots like you who believe it.
you don't have to be this persistent, go farm your steam points in the palworld discussions. theyre a lot more active.
MaskMan191 May 10, 2024 @ 8:23pm 
Originally posted by nome:
Originally posted by MaskMan191:
This isn't inspiration, this is aping. I don't care if Bennett Foddy said it's okay, he's an idiot for that. All this dev did was say "What if I took Foddy Game A and made it look like Foddy Game B?"

And saying it's "inspired by" is just a way to get away with it because there's always idiots like you who believe it.
you don't have to be this persistent, go farm your steam points in the palworld discussions. theyre a lot more active.
I have nothing to say about Palworld, that's a game that's actually inspired by something rather than copying something.
nome May 10, 2024 @ 8:25pm 
ok so now this is just favoritism (but for games), you say that palworld is inspired yet that ADGAC is a ripoff, even though in the video which was made by the developer that explains how it is not a ripoff it says that he made almost every asset and mechanic, most likely besides the rocks. but do the rocks look the same?
nome May 10, 2024 @ 8:26pm 
however i agree with you that palworld is inspired, disabled that possibility of a counterattack
MaskMan191 May 10, 2024 @ 8:37pm 
Originally posted by nome:
ok so now this is just favoritism (but for games), you say that palworld is inspired yet that ADGAC is a ripoff, even though in the video which was made by the developer that explains how it is not a ripoff it says that he made almost every asset and mechanic, most likely besides the rocks. but do the rocks look the same?
Just because you made every asset yourself doesn't mean it wasn't a ripoff. Gorgo is "inspired" by Godzilla, but Gorgo is very clearly a knockoff film attempting to cash in on the success of another movie.

For Palworld, I say it's inspired and not a knockoff because the gameplay is completely different from Pokemon and the designs, while they look like they are Pokemon, they don't look *like* Pokemon.

This game has the same aesthetic as one Foddy game (player character looks to be an almost identical recreation, sans cauldron) and the same basic gameplay as another. It's not theft of code or anything (and I never said it was) but it is a clone/knockoff.

And I resent that you say I'm doing favoritism, as I don't particularly like Palworld.
nome May 10, 2024 @ 8:57pm 
so minecraft dungeons is a ripoff of minecraft and the binding of isaac because it is a dungeon crawler like binding of isaac and has the style of minecraft?
MaskMan191 May 10, 2024 @ 9:01pm 
Originally posted by nome:
so minecraft dungeons is a ripoff of minecraft and the binding of isaac because it is a dungeon crawler like binding of isaac and has the style of minecraft?
You can't rip off something you created. Mojang/Microsoft made Minecraft, they made Minecraft Dungeons. The gameplay is nothing like Binding of Isaac (showing you've never played it), it's much more like Gauntlet and somewhat like Diablo, but the gameplay stands on its own. It's in the same genre without playing like the same game. That's inspiration, rather than ripping off.

TBoI and Minecraft also weren't made by the same person, unlike GIRP and Getting Over It.
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