Zafehouse: Diaries

Zafehouse: Diaries

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ForrestFox Sep 8, 2013 @ 2:59am
How do I fortify my secured possition?
My current house is now secured, but I dont seem to be able to fortify it.
How is this done, and what does it require to make it fortified?
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Showing 1-10 of 10 comments
ShadowTani Sep 8, 2013 @ 4:15am 
I don't know for sure how this works either, but I have sometimes gotten points in fortified instead of secure while doing regular barricading, this is especially true during heavy zombie sieges (where barricades keep getting teared down), high skill/tools and/or while doing it loud and quick.

I personally never managed to fortify by keeping up barricading after it's become fully secure - anyone who had luck with that?
Zorlond Sep 8, 2013 @ 4:23am 
If your characters keep at it long enough (same barricading task), they'll eventually upgrade secured entrances to fortified. But most structures will run out of furniture long before you can fortify the entire place. The fortifications just soak up so many barricades...
ForrestFox Sep 8, 2013 @ 5:27am 
Hm, Im running out of furniture, but I got ♥♥♥♥♥♥♥♥♥ of spare metal parts (scrap metal or whats it called again). Can the metal parts be used for barricades, or are they used to modify tools/weapons only?
Last edited by ForrestFox; Sep 8, 2013 @ 5:28am
Mr. Awesome Sep 8, 2013 @ 5:51am 
Originally posted by ForrestFox*RTF*:
Hm, Im running out of furniture, but I got ♥♥♥♥♥♥♥♥♥ of spare metal parts (scrap metal or whats it called again). Can the metal parts be used for barricades, or are they used to modify tools/weapons only?

Scrap is used for modifying items and for building traps.
Only furniture can be broken down for barricading and fortification.
If you're out of furniture - tough luck, time to head for a new hideout.
Zorlond Sep 8, 2013 @ 6:36am 
Which is kind of counter-intuitive, really. I mean, if you pile up enough stuff, even if it's just a bunch of 2x4's that are all only a foot long, eventually you'll make an entryway completely impassible...
Crescent LaBlood Sep 8, 2013 @ 12:56pm 
you need to tell devs that zor:P
Mr. Awesome Sep 8, 2013 @ 4:33pm 
Originally posted by Zorlond:
Which is kind of counter-intuitive, really. I mean, if you pile up enough stuff, even if it's just a bunch of 2x4's that are all only a foot long, eventually you'll make an entryway completely impassible...

Counter intuitive?

If you're overrun by zombies and you've trashed all furniture to make barricades, just to watch them be torn down, you don't start piling up junk; you'll be double timing your butt out of there, looking for a more secure location.

Getting the F out is intuitive when you've got a hoard coming to kill you.
You don't start hurling garbage towards open doorways.

It would be an utter useless game mechanic.
Zorlond Sep 8, 2013 @ 4:36pm 
No, I'm talking long before the zombies start tearing stuff down. Before that. Pile the junk up to the ceiling. No matter how small and junky it is, if there's a big enough pile of it, they won't be able to just walk past it.
Mr. Awesome Sep 8, 2013 @ 4:42pm 
How many disassembled tools, broken plates and old newspapers would it take to block off a doorway or a window?

I'm thinking amounts you wouldn't be able to gather from a single location, like 10.000 broken screwdrivers :-D
Zorlond Sep 8, 2013 @ 4:47pm 
Funny how a dis-assembled screwdriver results in a barricade segment all on it's own, though. Try it in-game (open supply tab, left-click on a screwdriver, end turn, odds are you'll get some barricade segments from it).

In any case, look here: http://en.wikipedia.org/wiki/File:Barricade_Paris_1871_by_Pierre-Ambrose_Richebourg.jpg

That's a big pile of bricks with no mortar, no binder, just piled up in some wagons and rolled into place. That's what a literal barricade is: a big pile of whatever's handy. Fancy arrangements and fasteners are utterly optional. What I'm talking about is allowing our characters to take Scrap Material and turn it into Barricade segments, then fortify with it.
Last edited by Zorlond; Sep 8, 2013 @ 4:47pm
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