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I've also found that if I lower the rent to 0 and keep it there for a few days even after they are out of debt, they seem to be able to pay rent better. I like to think that lowering rent to zero, allowing them to get out of debt and live free for awhile allows them to accumulate money.
Ah thanks that helped a lot.
That said, you also don't want your slow walkers too high up or they'll never make it outside to earn their rent money. I liked using the second tier Chimeras for their super-powered, super-range attack in early game, but it became ever harder to place them physically in a larger and larger building so they could still make their rent.
Every other monster type NEEDS to be able to go to work in order to make the income to pay rent. Personally this becomes a riot to me for when I got a skeleton who was a mafia don who couldn't do her work (yes a female mafia boss) without leaving the apartment complex!
Also personally I avoided the t2 chimeras like the plague cause the t2 elementals have a far better attack than they do imo. And overall this is the strategy I've employed right now: room 204 is my tank usually a boneymusha and room 104 is my alt tank which I'll be placing my t4 elementals in, then 103 is my flamen storage once the enemies are pincer'd these guys start firing at will. After this room 102 has the frigideers who can shoot over the flamens, and in room 101 are the flowers who get behind the frigideers and create a barrage of bullets that encompass the screen!