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I don't think the English voice acting is particularly good (especially for the main, who sounds like he's permanently stricken with laryngitis) but it's hardly "bad" by video game standards. The writing is inconsistent but rarely any worse than "vaguely charming," and can be really good (the Margoleth conversation in particular) and sometimes even jaw-droppingly funny (the "suspicious duck" quests on Fog Island!).
The dialogue and voice acting for Jaffar was as enjoyable as Jar Jar Binks. Both of them should have died in a wood chipper.
This game's voice acting isn't that terrible. Two Worlds 2, however (language {and acting} NSFW):
http://steamcommunity.com/sharedfiles/filedetails/?id=253929665
And the Witch in ArcadiA... yikes.
But I think the worst voice acting in aRPG history would either go to Divine Divinity or G3: Forsaken Gods.
Hmm, Piranha Bytes' next game, ELEX - which is an acronym for "eclectic, lavish, exhilarating, xenial", well all the words in this acronym are english - this leads me to believe that they do think about their games being translated into other languages. Heck, think about the word RISEN - another english name for a german made game. BTW, polish voice-overs of the Gothic series are really good if you ask me, so maybe it's only the english versions that are, in your opinion, awful, because I don't see anything wrong with them.
Seriously though, i think you guys are exagerating a bit.
I relate to SkillMASTA_974 here, i saw nothing wrong with any of the above mentioned voice actings, including Divine Divinity and Forsaken Gods.
Maybe because i always have in my mind that these are games, and fantasy RPGs like Divine Divinity and Gothic are very close to fairy tales on top of that.
A "serious" voice acting would have ruined Divine Divinity in my opinion, i liked it very much exactly the way it was.
Playing Gothic 3 again right now and the voice acting is hillarious, many of the lines combined with the character animation really crack me up, but i wouldnt call the voice acting bad...its a game, its not supposed to be all that serious, is it?
I never understood the eternal voice acting complaints in games, i really tried to understand what people are complaining about but i was never able to figure it out.
Even your ME2 examples, i remember the scenes very well and yet im scratching my head trying to understand what was so bad about them....other than they show an over the top almost caricatural personality of that character maybe?
Then again the whole game is over the top with neo-Superman (aka Shepard) almost single handedly saving the whole universe. I enjoyed ME2 as a comic related game, similar to Batman, X-Men and such, because i think thats pretty much what it was.
That's out of fashion now, though. Now the pseudo-intellectuals go on about how the "optimization" is bad. Obviously they haven't got clue 1 as to what a graphics pipeline even is, never mind how a particular game is doing it. But they seem to need to complain about *something* - heck if I know why.