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Unless you're talking about the depth of field effect (which can be disabled in the graphics settings), I think you're experiencing some kind of graphics bug. Are you're driver up to date? Can you confirm that other games are rendered properly (just to make sure that your GPU isn't dying)?
I am certain that you have not played the game as the film grain effect is always there. It is not possible to turn off. On certain screens it is worse than on others. But increase the gamma a bit, then you will experience the grain that we with a decent screen suffers from with this game. And no it is not a bug. It is supposed to be like that according to the devs.
I don't mean to come off as an ♥♥♥♥♥♥♥, but I'd really like a source on that. I've followed pretty much all interactions between the developers and the community on the World-of-Risen fanforums and I don't recall ever reading a developer comment on film grain; of course it's entirely possible that I overlooked something, hence my asking for a source.
Post a screenshot.
It looks like a screen door effect. There's a fine lattice superimposed on the camera. Annoying but mostly odd. Would not be visible at TV viewing distances.
I have seen this in games before and heard an explanation which I can't remember. I think it has to do with a poor implementation of AO or AIF or something like that.
This.
When everything looks like it is being filtered into view, including the shadows and terrain.