Risen 3 - Titan Lords

Risen 3 - Titan Lords

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NaGERST May 15, 2016 @ 3:13pm
DAMN that film grain!
More than half way through the game i have had enough. The film grain is just so annoying that it has to be disabled somehow. I have been searching all over the internet how to disable this, and i can live with even disabling post processing as whole just to get rid of it. It adds nothing of value and makes people like me feel sick (visually impaired) it is like looking at a old russian SECAM tv whilst trying to look at details. I found no settings in the .ini and no global options in the nvidia control panel seems to affect this turd in an otherwise absolutely wonderful game.
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Showing 1-7 of 7 comments
Smaloki May 17, 2016 @ 3:23pm 
... what film grain?

Unless you're talking about the depth of field effect (which can be disabled in the graphics settings), I think you're experiencing some kind of graphics bug. Are you're driver up to date? Can you confirm that other games are rendered properly (just to make sure that your GPU isn't dying)?
NaGERST Jul 28, 2016 @ 10:11am 
Originally posted by Smaloki:
... what film grain?

Unless you're talking about the depth of field effect (which can be disabled in the graphics settings), I think you're experiencing some kind of graphics bug. Are you're driver up to date? Can you confirm that other games are rendered properly (just to make sure that your GPU isn't dying)?

I am certain that you have not played the game as the film grain effect is always there. It is not possible to turn off. On certain screens it is worse than on others. But increase the gamma a bit, then you will experience the grain that we with a decent screen suffers from with this game. And no it is not a bug. It is supposed to be like that according to the devs.
Smaloki Jul 28, 2016 @ 11:50am 
Originally posted by NaGERST:
I am certain that you have not played the game as the film grain effect is always there. It is not possible to turn off. On certain screens it is worse than on others. But increase the gamma a bit, then you will experience the grain that we with a decent screen suffers from with this game. And no it is not a bug. It is supposed to be like that according to the devs.

I don't mean to come off as an ♥♥♥♥♥♥♥, but I'd really like a source on that. I've followed pretty much all interactions between the developers and the community on the World-of-Risen fanforums and I don't recall ever reading a developer comment on film grain; of course it's entirely possible that I overlooked something, hence my asking for a source.
Last edited by Smaloki; Jul 28, 2016 @ 11:51am
sovietreunion Jul 29, 2016 @ 4:23pm 
There is no film grain lol! Are you on crack?

Post a screenshot.
donwallo Jul 30, 2016 @ 6:51am 
I think I know what he's talking about but I would not have described it as film grain.

It looks like a screen door effect. There's a fine lattice superimposed on the camera. Annoying but mostly odd. Would not be visible at TV viewing distances.

I have seen this in games before and heard an explanation which I can't remember. I think it has to do with a poor implementation of AO or AIF or something like that.
playoftheyear Sep 23, 2016 @ 8:29pm 
Originally posted by donwallo:
I think I know what he's talking about but I would not have described it as film grain.

It looks like a screen door effect. There's a fine lattice superimposed on the camera. Annoying but mostly odd. Would not be visible at TV viewing distances.

I have seen this in games before and heard an explanation which I can't remember. I think it has to do with a poor implementation of AO or AIF or something like that.

This.
When everything looks like it is being filtered into view, including the shadows and terrain.
tokyo_drifter Sep 24, 2016 @ 7:43am 
I know what you mean. Try to adjust the shadow settings. The higher the better. I think medium settings are the worst. Takes the fun out of the game
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Date Posted: May 15, 2016 @ 3:13pm
Posts: 7