Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
The idea comes from the fact that this game will not sell well because of SNK's poor handling of the IP, and you will see when the sales numbers are released and when this game gets deep discounted in a month or two, that's where the idea comes from.
So many great Fatal Fury characters and we get 2 that nobody asked for.
It did, and it had poor sales as well.
I am stating my disappointment because I have been a fan of SNK games since the 80's, and it saddens me to see these great IPs continuously get underrepresented and mishandled time and time again. I have a job, thank you very much. Can we debate things without resorting to middle-school insults, or is that wishing for too much?
not including anything from 1992-1997
I was there for the OG SFIII, 2nd Impact, and the Iconic 3rd Strike
I was there for vanilla SFIV, which had the hype but not the roster.
I was there for the unbalanced SFIV:AE, the savior that was the 2012 patch too.
And then USFIV went unbalanced for 2 years..
I was there for SFV that was literally the most pre-release alpha fighter this side of MvC: Infinite
I was there for SF6 from launch
I was there for KOF 98, I was there for 2000 UM and 2002 UM..
I was there for KOFXIII which the steam port was trash, the 360 version had the framerate, PS3 had the netcode
I was there for KOFXIV's babby friendly auto combos, and KOFXV who allowed it to continue.
I was there for the Samurai Showdown revival
I was here for this.
I mainlined MvC2, ♥♥♥♥♥♥ with both CvS titles, went to majors for CvS2, and mostly loathed SvC Chaos
Capcom has ruined more than SNK has even attempted.
You're mad that you're paying the $60, not even a current gen full price of $70 for:
-a fully working title
-decent netcode
-the Season 1 pass in the price
-Iconic characters and some random IRL celebs as part of launch
My guy, most of us old-heads would kill for 2 of those at launch (Netcode and Fully working title), so the rest is bonus points. And we're still definitely around, JWong immediately started back up whooping on anyone with an IP address when MvC2 got ported with the collection, and has already touched this one.
The fact that Mai is still Mai is enough to sell it, yeah SF6 gave her both, but you think they're not going to microtransact a skin that popular?
Just say you're broke man. You're the type who would probably complain about a 30% off title (which.. this technically is, when most Season Passes run for $30) so.. idk, get a job, touch some grass.. cope, seethe, mald some more.
mild edit after looking at some analytics:
This game has already made more than half a million, without being a KOF mainline, over 80% positive reviews, and a current active player base of over 4500 players in the span of less than 5 days. It ain't beating SF6, but it's more than halfway to where Tekken was before Anna dropped.
I'd much rather have Salvatore on screen than Rufus from SF4 or one of those stupid bears from tekken
Like I said: people who actually can afford the game, are loving it!
what's this? AI-remixed copy pasta?
Blah Blah Blah, I’m not broke, I just don’t live in my parent’s garage and need to spend my money on things that I fully deem worth it. The game is doing ok but not if you take into consideration all the advertisement money they spent to get people to notice it pre-release. They have to make up for that too. So we’ll see how well it’s doing in a few months from now.