FATAL FURY: City of the Wolves

FATAL FURY: City of the Wolves

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Showing 1-4 of 4 comments
Infevo (Banned) Apr 21 @ 6:05am 
Not sure about any review scores these days. Specifically IGN. 8/10 is a decent score for a fighting game but I remember KoFXV and Samsho too well. Not sure what it is about SNK games but there is something about the engine or the animations that almost appears like permanent microstutter. Perhaps it is the characters moving in the most unnaturally erratic ways so that 60fps is just not enough anymore. I just can say both games did not feel good to me.
I am also worried that this game does not cater to casuals and newcomers enough. And I hate to say that because what I find most interesting is the depth and variety of systems implemented. The fact is that the more intermediate crowd (I count myself in) tends to drop games like this fairly quickly when online dies out.

If we had a demo for Fatal Fury I'd be inclined to give it serious chance.
Apollyon Apr 21 @ 6:11am 
Originally posted by Infevo:
Not sure about any review scores these days. Specifically IGN. 8/10 is a decent score for a fighting game but I remember KoFXV and Samsho too well. Not sure what it is about SNK games but there is something about the engine or the animations that almost appears like permanent microstutter. Perhaps it is the characters moving in the most unnaturally erratic ways so that 60fps is just not enough anymore. I just can say both games did not feel good to me.
I am also worried that this game does not cater to casuals and newcomers enough. And I hate to say that because what I find most interesting is the depth and variety of systems implemented. The fact is that the more intermediate crowd (I count myself in) tends to drop games like this fairly quickly when online dies out.

If we had a demo for Fatal Fury I'd be inclined to give it serious chance.
The game had two open betas in the past 2 months, so you could definitely have tried it yourself. Also, disagree with your point that it doesn't cater to newcomers, since they have Smart-Style controls in this game and unlike Street Fighter 6's Modern controls, in this game you don't suffer a damage penalty for using them.
Infevo (Banned) Apr 21 @ 6:19am 
Originally posted by Apollyon:
Originally posted by Infevo:
Not sure about any review scores these days. Specifically IGN. 8/10 is a decent score for a fighting game but I remember KoFXV and Samsho too well. Not sure what it is about SNK games but there is something about the engine or the animations that almost appears like permanent microstutter. Perhaps it is the characters moving in the most unnaturally erratic ways so that 60fps is just not enough anymore. I just can say both games did not feel good to me.
I am also worried that this game does not cater to casuals and newcomers enough. And I hate to say that because what I find most interesting is the depth and variety of systems implemented. The fact is that the more intermediate crowd (I count myself in) tends to drop games like this fairly quickly when online dies out.

If we had a demo for Fatal Fury I'd be inclined to give it serious chance.
The game had two open betas in the past 2 months, so you could definitely have tried it yourself. Also, disagree with your point that it doesn't cater to newcomers, since they have Smart-Style controls in this game and unlike Street Fighter 6's Modern controls, in this game you don't suffer a damage penalty for using them.

I missed the opportunities. Then again, open betas usually do not do games justice. To really get a solid idea.

Smart Style controls are crap according to some sources I consulted. And neither is this the kind of catering that I find too productive. It more comes down to content (campaigns, presentation, single player game modes, holistic training modes and guidance, unlockables).
Games like FF COTW will remain rather niche with its bare bones amount of content. It focuses on the more seasoned fans and that's fair but I made this experience time and time again with different other games. Titles like these may draw a couple thousand players within the first 2-4 weeks. Then they die.
SaulD Apr 21 @ 6:22am 
What are you on? CotW has a lot of content by today's Fighting games standard. Not as much as SF6, sure, but nothing comes close to that game. Capcom really knocked it out of the park for casuals with its World Tour.
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