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More than anything; they need to fix the controls. If the next game is going to manage its controls as bad as this one, I'm dropping the LEGO games. As fun as they are, it's not worth the frustration to 100% them and without 100% them the remaining story mode playtime does not warrant the price tag.
The ridiculous overshoot mentioned in the previous bullet point pretty much mandates several short presses in quick succession on that key whenever fine vertical control is needed during high speed flight. Surely you can realize what will end up happening here? Let's just say: happy fun times are to be had during races, where you have to navigate through rings or other tight spots at high speed...
The developers need to play a bit of Borderlands, Saints Row, GTA or other first-person / third-person games with sane driving controls. Then compare against their own game and go reflect on how they could possibly have botched this.
Need me to go on?
How? I don't see how having nightcrawler can break the game. He should have been in it in the first place.
I also agree about the horrible controls of this game.
You said it =D
I've said a lot but that's how I want the sequel to be like: more levels, more open world's to explore around the globe, more side missions, more characters more fun etc.