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On unrelated not, every time I checked if controls were fixed, I had to wait for the entire intro to finish. Can't I skip cutscenes somehow?
+1
When I start the game on my Win & desktop it's using my controller fine; it sets the controller as player 1 and I can control one character, and the second character is grayed out and says hit F2 to drop in. But when I hit a button on my controller (A,B,X,Y) it activates the second character as well -- I can't control the other character, but it acts like a person should be playing them instead of the AI.
The reason I'm pretty sure it's not the keyboard is that player 2's controls aren't actually set to the keyboard -- if I open the controls area it shows player 1 being mapped to the controller and player 2 says "no input" for all the controls. I'd expect that if the game thought the keyboard was involved it would show at least one of the players mapped to the keyboard.
(for the record I did trying hitting "enter" on the far right and it did nothing)
I think the real problem might be with Win 7 -- I installed the game on my Win 8.1 work laptop and it worked perfectly with the controller -- so we might need a developer update to get this fixed. I've played Lego: LOTR and Clone Wars on my Win 7 machine with a controller and never had a problem until this game -- hope it gets fixed soon.
It's happening on 8.1 too. Trying to play solo (with gamepad). Player 2 immediately latches on to same gamepad. Assigned Player two to keyboard, then "drop out" Player two - Player two latches straight back on to Player one's gamepad.
This is really pissing me off, coz I feel like a complete ♥♥♥♥♥♥♥ for wasting almost US$30 (base+DLC) on a game I can't even get to play properly.
Never has an issue with any of the previous LEGO games. Never had an issue like this before, period.